daniel smith
Chieftain
- Joined
- Aug 1, 2007
- Messages
- 26
What if the almighty Sid decides to build a pasture with a road to you ?

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). Joao is sloppy popping huts near his capital, and it pays off in spades for us:
. Now, my passionate defense for Gems as the next city site:
.(Extremely minor micromanagement point: I probably would have switched to Slavery while the settler was en route so as not to lose a production turn in the new city, but that's really a very minor point.)
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. I'm not saying it is wrong, BTW, but I don't know that the emphasis on coastal should happen before we've exploited our forested interior. There are some cases where both are possible of course, for example #5. It seems like an ideal spot for the GL, and it will also bust some eastern fog. Maybe it should get bumped to #3.
. I'm going to hold off posting more opinions to give other team members a chance to chime in first.
darrelljs said:Those forests are the Pyramids, with enough food left over to run a plains forest and a 2 GPP/6 beaker scientist specialist (net 5 GPP for this city). The other reason would be a dearth of good spots.
Zeviz said:So my suggestion is to place city #3 on the coast, in a place where we could chop Great Lighthouse and still have enough production left for Colossus. (A plains hill that can share ivory with Poverty Point is the first candidate that comes to mind. Or a coastal hill (are they plains hills?) that can share corn with capital for faster initial growth.)
We may want to get a worker up there soon and start pre-chopping, so we can finish off a bunch of forests once Math arrives. That suggests that maybe Cahokia should build a worker next after it finishes the current warrior (?) It should take 4 or 5 chops to ensure the Lighthouse (at 45 shields each, post-Math). I think we can do it, though I'd go right to Great Lighthouse after the totem pole completes there.
. There is no rush to settle Gems, we can pre-chop those forests without them being in our cultural borders. Lets grab Sulla's Yellow Dot, go to work on the GL, then grab the Gems dot and go to work on the Pyramids. We'll need both to have a shot in this game, so I don't see it as a lack of focus. In the meantime, we scout out the coast and figure out the rest of the cities in whatever order we like, with Deer dot likely being in there somewhere.Chopping out Great Lighthouse with no access to Stone might be a bit painful.
. My biggest concern with Yellow Dot is the low forest count, I guess by the time our next Settler is ready we might have a better spot in mind (still looking at Deer dot to be honest).oops (I was convinced GL uses stone.)Except the GL is not accelerated by Stone, so I don't think any of that matters. My biggest concern with Yellow Dot is the low forest count, I guess by the time our next Settler is ready we might have a better spot in mind (still looking at Deer dot to be honest).
Darrell
