Ready-Made 'standard' Multi-Figure Units

If you want the tanks or mech infantry to have acompanying infantry you will need to make them a different size.
I recomend leaving that to a future modification that I'm working on. I'm making military formations featuring soldiers at 50% normal size, the tanks look good next to these guys at about 80% normal size.
At the moment my plans only include 17th to 19th century formations, but eventualy I want to feature a full spread from ancient to near future, featuring a host of modified and civ specific figures.

Here is a preview of a huge WWII era mixed infantry and armour unit, this would be the biggest formation in the industrial age; Tanks and artillery with infantry support;
 

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Nice! I wonder how well that looks in game, with the units that small, though.

Still, I like the concept!


BTW, I havn't tried yet, but is there a really easy way to shrink down a unit? Other than shink each frame and do a copy&paste?
 
EDIT: spelling :p

Originally posted by Mephansteras


BTW, I havn't tried yet, but is there a really easy way to shrink down a unit? Other than shink each frame and do a copy&paste?

Yup, right in Steph's SBB there is an option to resize the unit you're working with. It's as easy as clicking a button!

As for the infantry-escorted Panzers you've got there Smoking Mirror - It looks cool. However, it looks like this would exceed the grid square a little? Perhaps you could only have one Panzer in there. And yes, the artillery seems a tad too large. Oh yeah... Suggested stats for something like this? 16/10/1 and then the artillery bombard stats?

:) Brendan
 
Neat! I JUST got internet at home again last night, so I havn't had a chance to try out Steph's tool. That helps a lot!
 
Originally posted by Schizo_Angel
I like that, though isnt the artillery a bit big?

Not really - the artillery of WWI dwarfed the MKIV, and whilst WWII saw the introduction of smaller, portable field artillery, big guns still had their place.
 
Artillery as big as tanks? Must've had quite a range. I thought in WWI they only had to go about a mile to get across no-man's land. Oh well, you'd probably know more than I do.
 
The reason the artillery was so big in WWI was dues to lack of technology. As technology progressed with radar prosimity fuses, HEAT rounds and so forth, they could put the same (if not more) destructive power and range on a smaller chassis, as they did in WWII. But the need for the really big guns still remained.
 
Ah. I wish you were my history teacher...Seems as though you're more knowledgable :P
 
Originally posted by Smoking mirror
If you want the tanks or mech infantry to have acompanying infantry you will need to make them a different size.
.....

Very good point :cringe:

Building on the excellent work of Kryten and Steph, I believe your approach is defenately the next step in evolving the look & Feel of CIV III units...great job. :cool:
 
Originally posted by Rabid Pop Tart
Artillery as big as tanks? Must've had quite a range. I thought in WWI they only had to go about a mile to get across no-man's land. Oh well, you'd probably know more than I do.

The German were able to send some shells at Paris with the "Big Bertha" gun. The gun was so big it could be moved only on a train wagon. The biggest guns were 800mm IIRC. As a comparison, battleships had guns of 380mm.
 
Smoking Mirror, I have seen a few MUnit previews from you that look SUPERB! My question to you is ARE YOU MAKING ANY OF THEM! THEY ARE GREAT and it would be horrible if they didn't turn into units!
 
Originally posted by Kryten
“Ready-Made Industrial Multi-Figure Units”

(Under construction……..due the end of January)
I have reserved this slot in order to post the units here.

you got to hurry up a bit Kryten;)
 
Originally posted by Yoda Power
you got to hurry up a bit Kryten;)

I know!

I do apologise for the delay, but I originally thought that Steph's wonderful SBB utility would be a godsend, by allowing the creation of these multi-figure units so much more quickly......
......but instead, they have made my life harder, not easier! :crazyeye:

I am being bombarded each DAY with about a dozen e-mails/PM's/suggestions/requests/cries for help along these lines:-
*"Kryten, where is the next modpack?"
*"Kryten, how are your single-figure units coming along?"
*"Kryten, how do I fix the MF unit shadows?"
*"Kryten, how do I add units to PTW?"
*"Kryten, do you think this is a good idea for a MF unit....?"
*"Kryten, do you know that there is a problem with one of your MF units......?"
*"Kryten, what's happening with the Alexander the Great scenario?"
*"Kryten, what is the best way to invade Iraq...."
(The answer to the last question is classified. ;) )

So weekdays have become answering sessions, which just leaves weekends for unit creation (but please do keep sending me questions.....I promise that all will be answered).

Nonetheless, I shall be posting the last two modpacks over the next couple of days (so that although the Industrial Age is a week late, at least the Modern Age is on time).

Please bear with me........from a very overworked...........Kryten.

:)
 
Hey, It's fine by me. Take all the time you want or need. The middle age units were well worth the wait.

Consider that preemptive praise for the next few ages' units.
 
Please take your time. Time frames are no excuse for bad work (not that you ever do any).

"Kryten, what is the best way to invade Iraq...."
(The answer to the last question is classified. ;) )

Your don't work for the Pentagon, do you? If you do, can you pull some threads and tell us who REALLY killed Kennedy?
 
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