What do you mean?direct download ?
What do you mean?direct download ?
Like is their a place on CIVfanatics I can download your mod without using steamWhat do you mean?
This is a custom sound called by a game's routine. Are you saying that when you turn down loudness of sound effects, it won't go down while other sounds in game will?BTW, is there any chance to adjust loudness of warning signals? Tried to find out, but it didn't seem to be aligned with major sound controls.
As I'm playing Civ very silent, I'm getting kind of 'WAKE-UP' with your mod's warning signals.
This is a custom sound called by a game's routine. Are you saying that when you turn down loudness of sound effects, it won't go down while other sounds in game will?
Btw, the wake-up effect is intentional, I wanted the sound to be scary a little...
Wow that looks amazing bro... that is outstanding work ... the developers need to pay attention too you !!!@Gedemon & others
I've played with AssetPreview object a little and managed to create a real wildfire
View attachment 468820
There are several really interesting animations. I could do a really nice meteor hit and volcano eruption. Flood is difficult as I found only 1 effect, AnimatedWater which looks cool on inside tiles, but its not nice on the edges. I could probably do earthquake as a series of small smoke-type explosions. No idea for tsunami - no waves, can't even find the waves that are displayed on the coastal waters (could enlarge them).
What about camera shaking when earthquake occurs. It`s amplitude may depend on magnitude of disaster.Well, if you create them in some 3D software, etc. What's on the picture is the effect already available in the game.
That's exactly what I was looking for. It measures time with 1/1000s precision. Thx!Try Automation.GetTime()