Realpolitik CIV - An Interactive AAR

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We have Monarchy, and we have at least adopted Hereditary Rule. We're in Theocracy, but I'm sure we'll actually adopt a religion now so we can use it. :p

I mentioned it before, but perhaps we can pursue Aesthetics and Literature next. It will make the Great Library available, which will help that Library quest, and if we get a level 4 unit, we can build the Heroic Epic.

The Heroic Epic, by the way, should be built in Birmingham (westmost city in Iberia). Why? It has moderate hammer production, but not much else. Poor commerce, not enough food to hire specialists. Just hammers. Why not put the HE in our biggest hammer city? Because the HE city should build units and nothing but units, but our best hammer city will undoubtedly want to build some infrastructure buildings, and maybe even a Wonder or two. The HE is actually most effective in a city that has enough production to crank out unit, but not enough that you'd want to use it for anything else.
 
Yeah, cultural techs!! But machinery would be nice too.
 
I think the question is if we want military next level(maces/X-bows, etc.) or the Literature line. I personally think that HE, and the TGL is less useful to us right now, than better military units.

Also, what is York building now? Looks like a temple, which I think we don't need ATM.

I would like to throw out Antium, once we take it as a HE candidate. I haven't looked at the numbers, but Antium workshopping the grasses, mining the hills, with its clam, wheat, sheep, and maybe a couple farms can easily grow to full size, and, I believe, have more production that food-poor Birmingham,.
 
Hmm, true that on Antium. Wasn't thinking about it since we didn't (and don't) control it, but once it's in our hands, you may very well be right. I'll take a closer look at it soon.

I don't think that we need to focus on war techs at the moment since we should be able to wrap up Rome with what we have, and starting a war with Russia would most likely be a Bad Idea at this time. If Rome was stronger, Crossbows vs. Praetorians could be good, of course. Macemen require Machinery + Civil Service. We can access Civil Service after completing Code of Laws ... and it would be better to tech CS first if we're going that way since we could adopt Bureaucracy first, speeding up future techs. Hm. I do want to get the G. Library built so that if we can finish the Literacy quest, we'll actually have a decent reward available.
 
ummmm . . . .

You're all acting like Rome is already all but defeated.

The war ain't over 'till it's over.:mwaha: Especially with me around.:nuke:

- Lighthearter

*Sigh* I was afraid of that. Maybe we should research Machinery, after all. Hopefully we won't see 20 Praetorians conjured out of thin air.
 
I think we should go to Machinery next as a just-in-case option, with x-bows-praets. With no promos, its an even coin flip, much better than any of our units in the same situtation. Maces just destory praets.

Honestly, CS-Machinery looks to be the best bet, both for economy, and military. I need to check on the Literacy quest, but I think its like +1 beaker/library or something. Good, but nothing WOOT! worthy.
 
Recently, Lord Ilduce published his famous work Currency, The Lifeblood of the Modern World in London, and has also sparked the creation of the first system of such that England has ever seen. This is expected to strengthen the economy greatly in the coming years.
Just wondering, did whosit use my great merchant to research Currency?
 
*Sigh* I was afraid of that. Maybe we should research Machinery, after all. Hopefully we won't see 20 Praetorians conjured out of thin air.

Dont count on it. Its LH after all, and i have a feeling once i start throwing events out left and right in my RP he will want to step it up a little. You have been warned.

Okay antium is the priority. After that we take setia if possible, and hold, waiting for some mass-produced troops. After that, with a renewed force, we will take ROME quickly, and blitz through germany. We will wait for another round of troops to come from our cities, and hopefully get antium to start working by then. Once our force is at full strength, or earlier if the opportunity arises, we will advance into poland and greece.

WHY WOULD WE FOCUS ON CULTURE WHEN WE ARE IN A WAR? I know that we dont want to ignore everything and focus exclusivly on the war, but our army is still REALLY small. Remember that we do not have the army i asked for. Haulsee took the iniative, and in the process of doing so he overstretched our forces. We need to focus on military tech, such as a civil service-machinery-feudalism tech path.

Aysee i have a bone to pick with you. You advocate making peace with rome as soon as we enter rome and rome can accept. BUT WHY? We have the upper hand, and we have the potential to take even mor eland. Otherwise either russia will own the cities, or control them as rome will be its vassal.
 
I disagree with Feudalism. Costs far too much beakers. After CS-Machinery, I would advocate going Aesthetics-Literature(top of tree), before hitting Feud-Guilds.

We can't really "blitz" through Germany. We don't have any REAL two movers. Getting Guilds would give us real two-movers to attack with, but Guilds need Feudalism, a very expensive tech with no immediate gain(except for LBs, which we do not NEED ATM). I advocate a CS-Machinery-Aesthetics-Literature-Feud-Guilds line for tech.

We focused on culture because you(arya) mentioned something like emphinzaning Christianity numerous times, and Whosit probably said to put in a few temples and such. I do agree with you though that temples in a size-3, economic former powerhouse city is not a good move. I would think a market, or a forge to be better.

I do agree with an Antium-Setia-Rome-Italy plan of attack, then Germany. I'm actually glad that for once we can agree to a method of attack.

Stop infighting with Aysee.
 
Congratulations, Ilduce, on publishing this great book of yours. I went out and bought it myself, and its rather marvelous indeed. Currency is selling fast, so go get a copy before they sell out.

I think CS - Mech - Feud is a good plan. After that, I'd advocate Paper so we can actually trade around our maps.

Culture provides defense for our cities. Remember, the best defense is good culture.

EDIT: I was looking at Neopolis, and it appears to be a powerful city. What forces are situated there?
 
Cull stop labeling everry disagreement 'infighting'. You do not know what true infighting is.

By focusing on culture, i meant in the tech tree. I agree with the build in Ravus-York. A temple, or a monastary, are essential. The latter improves beaker output, and the former increases happiness and culture (i believe which is just a bonus)
 
You just said that you had a bone to pick with Aysee. That is NOT infighting. No way.

The Aesthetics-Literature line, from what I understand, is more of a bid to the TGL, not for culture. The monastery I can agree with. The temple I can not. We don't need the happy with HR, and while the city is size 3, and it already has enough culture IMO.

I advocate a market or forge in York ATM.
 
Congratulations, Ilduce, on publishing this great book of yours. I went out and bought it myself, and its rather marvelous indeed. Currency is selling fast, so go get a copy before they sell out.

I think CS - Mech - Feud is a good plan. After that, I'd advocate Paper so we can actually trade around our maps.

Culture provides defense for our cities. Remember, the best defense is good culture.

EDIT: I was looking at Neopolis, and it appears to be a powerful city. What forces are situated there?

1. Currency is indeed a very startling book, and it quite good. I myself own a copy.

2. My whole point of Feud was to get 2-moving knights, which require Knights. Why feud before then? Because Guilds require Machinery, and Feud. Why go to feud, which only REAL benefit ATM is vassalage by itself?

3. Paper's only use is either a) get to Lib or b) a tech to trade. I'm pretty sure that 2-moving knights, grocers, and better workships outweight that. We can always trade Guilds around too.

4. In York, we already have enough culture for its three expansion judging by the pictures, maybe even fourth. WE DON"T NEED ANYMORE CULTURE.

5. Neapolis, once taken, is hard to keep as Whosit keep saying. Neapolis is surronded by flat land, while Antium is a fortress to take, lightly defended right now. Why would we attack a city that is hard to keep, than a city that is lightly defended, and will be hard for the Roman to take back?
 
IC: My party (and hopefully coalition) will support HR if the government promises to be humane in treating the people.

OOC: I think HR is what we need and am attempting to come up with an excuse for why I am supporting it. :mischief:

EDIT: X-Post
 
1. I agree. Has the president gotten a chance to delve into it yet? I've heard that he's been a busy fellow these last few years.

2. Feud gets longbows, which by themselves are powerful defenders. However, due to the high beaker cost, I am willing to shift Feud back a tech or two.

3. Yeah, I X-Posted with you on the post where I said all of that. Other techs should come before Paper.

4. My reason for saying that was to answer Arya's question about why culture is useful during wartime.

5. Yes, good point. I was considering it because it was a size 7 city, but I never realized that it'll be very hard to keep.
 
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