Realpolitik CIV - An Interactive AAR

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We need to build on the York tile then after that irland would be a good place to set up. then declare war on france after we get a good military to get a foot hold on the mainland or else we might fall behind becasue of lack of cities
 
I do not speak for my party,but i think we should initially expand to this "France" place,instead of the rest of our islands. After all,we have a virtual monopoly on the British Isles,and France may have competition for us(what better way to prove our Valor?). The exotic animals and goods of "France" will help our commerce and research as well. Also,I suggest we prioritize Writing above other technologies except Sailing.
 
I agree with Nukeknockout. Like he says, we have a monopoly on our islands, so we should expand onto France where there may be more competition. Also we will be able to meet people there, to further our knowledge.
 
Don't go to Wales, it'll interfere with cockney productivity. Scotland is the way to go instead. oh, and DONT INVADE FRANCE!!!!!!!

Seconded

Scotland-Ireland-Scandivania; then colonize; although i do think France might be a viable target if we build up our military enough, if not spain or whatever; however, war of conquest through europe is a BAD idea

EDIT: Oh, yeah, vote for lopaz, Liberal Marxist Party
 
Remember, everyone has two votes and can only vote once for any one party - coalitions are incredibly valuable, as I discovered in my first Realpolitik!

There will be a couple more game updates as the elections progress - I'll shoot for one a day.

Now, who's going to guide the future of the British nation?

And I customized the global nations - I'll tell you that in Europe we have only ourselves, the Romans and the Vikings. There are other nations around the globe, however. The Native Americans, Korea and Carthage come to mind;)

- Lighthearter
 
Double post, see below
 
No Spain, no France, no Germany, no Russia?
And the 2 vote thingy means I can only vote twice for any party, and only once for a specific party, throughout the whole game? (but as many times as I want for general topics?)
EDIT: Voting for Green Party of Engalnd/Wales, west india man, and Cull of the educated party, since I can vote twice. Thanks to Lighthearter for explaining :)
 
No Spain, no France, no Germany, no Russia?
And the 2 vote thingy means I can only vote twice for any party, and only once for a specific party, throughout the whole game? (but as many times as I want for general topics?)

The two-vote thing only applies to elections. Every election you have two votes - you cannot vote twice for one party, but if there is a coalition you can vote for two members of it:cool:

- Lighthearter
 
I vote to expand to the land called France. I hear that there is a grassland known as Paris that is home to the most productive, commercial, and populous tribe in the world. We should claim this place. I agree with the other member of my party about our technology. We need to support the scientists who will claim us the world!

I vote for myself and my party.
 
Votes - Counted so far, but remember that you're voting for a PARTY, not a person. The party leader will automatically become the President if his party wins, so no need to specify. And FORM COALITIONS! They are the road to victory, as illustrated by this handy outline from my vote tally:
Party Tallies:
Green Party of England and Wales: 3 (First Coalition)
Educated Party: 3 (First Coalition)
Liberal Marxist Party: 1
Modernizatonal Party: 1

Coalition Tallies:
First Coalition: 6
Unaligned:2

That put it in perspective for you?:p

- Lighthearter
 
I vote for the Modernizational Party.I am not sure what to do with my second vote(us not having a coalition and all).

On the coalition subject,how about the Liberal Marxist Party? The State Property idea would be useful with the massive empire the might of technology will forge,and a technocracy is left-wing by its very nature. Naturally,It's your decision,my liege,but they could be worthy allies(not to mention that they are the other unaligned party to receive any votes so far).
 
Although I can't speak for lopaz, I believe a coalition with the Modernizational Party would be benificial to both parties.

Also, I cast my first vote to the Liberal Maxist Party.

EDIT: I have to say, I really like Realpolitik CIV.

But what does "AAR" stand for?
 
I am proposing a coilition with the Martial Nationalist pary seeing as we have the same veiws basically
 
THE BRITISH EMPIRE - 20 TURNS:



(OK, Advanced Start didn't work out with the Startingpoints mod, but now the elections begin in earnest!)

Issues:

Britain . . . and Beyond?
One more settling party will assert our dominion over the British Isle, but there lies nearby a land we call "Ireland". In addition, there is the strange land of "France" to the south, across the English Channel. Ireland is almost assuredly ours, yet there are other civilizations near France - if we don't claim it soon, someone else will. Then again, do we really need it?

Wales:
There is enough unclaimed land in the west of England that we might be well served to found a new city in Wales or Cornwall - however, that would interfere with London and its productivity. How do we proceed here?

The elections have begun, my friends - All party leaders(founders) are candidates for president unless they don't want to run or form a coalition, in which case that will be negotiated out. Now, vote! Let's get this show on the road!

The polls are now - OPEN!! They will close on Tuesday, when I announce the election results. Remember, coalitions are almost assuredly the road to victory.

Now go on, fill in those ballots! Feel free to campaign in this thread with text speeches and image campaigns:D


- Lighthearter

I may be wrong on this, as I'm not used to Advanced Start, but its turn 20, we have a size 3 capital building a barracks with no worker? I am afraid I must ask the current administration or whoever is next to work max food/commerce, and switch to a worker.

Can we have a picture of the tech tree? As well as, what level are we playing on? I also believe that we should change it into a PBEM sort of thing, to allow the ruler as much customization into what he/she wants to do, as well as much help. I would understand if Lighthearter were to deny this however. I believe that this should be the leader's choice though, if they want to play by themselves or not. I believe that if we don't have BW/Pottery, chasing after Sailing which gives lighthouses and galleys is not worth it. Also, I believe Stonehenge would be vastly useful as a wonder with that juice stone and potential chops. A vote perhaps once the new ruler is in office.

As to claim France, we need a galley, another worker when we have none, and a settler, plus military escort. The colony will be hard to defend, and not worth it.

As for Wales, let us not make it ruin London. A large city is better than two rather medium ones, IMO. Let the Walish countryside be as it is now!

-Cull
 
I am proposing a coilition with the Martial Nationalist pary seeing as we have the same veiws basically

I can maybe speak for my party, but not of my coalition when I say I agree with this coalition. Makes sense, and challenges the First Coalition. See you in the political fight!

Although I can't speak for lopaz, I believe a coalition with the Modernizational Party would be benificial to both parties.

Also, I cast my first vote to the Liberal Maxist Party.

EDIT: I have to say, I really like Realpolitik CIV.

But what does "AAR" stand for?

I don't want to sound challenging, but do your two parties really have THAT much in common? Liberal Marxist Party: "Also the party pursues a secretive policy over being entangled in alliances." Modernized Party: "Support the advance of technology above all else. Production/Military are used to advance science. The people are second in importance. " The Modernized Party, from my understanding does not care about being secretive, but Liberal Marxist Party is secretive. Will this coalition work? Again, don't want to sound challenging, but will this work?
 
mechaerik - "AAR" = After Action Report. A fairly classic term for a game story - my bad for not translating sooner:blush:

Cull - <cracks knuckles> Down to the nitty-gritty, eh? Well then, let's get to it!

I may be wrong on this, as I'm not used to Advanced Start, but its turn 20, we have a size 3 capital building a barracks with no worker? I am afraid I must ask the current administration or whoever is next to work max food/commerce, and switch to a worker.

This isn't Advanced Start at all - it wouldn't work with the Startingpoints mod:( And this is my usual early-game build - it's actually proven to be quite powerful in the long run as it lets the city build up some early population before cramming out a worker and Stonehenge.

As well as, what level are we playing on?

Noble.

I also believe that we should change it into a PBEM sort of thing, to allow the ruler as much customization into what he/she wants to do, as well as much help. I would understand if Lighthearter were to deny this however. I believe that this should be the leader's choice though, if they want to play by themselves or not.

No. At the risk of sounding rude and snappish, that's not how Realpolitik games work. (Apologies if that did sound rude and snappish)There's going to be some form of modding going on, I'm fairly certain, in order to portray some of these results, plus with the various opposition actions (notably sabotage) it's best to have an impartial host instead of the President playing the game. In the example provided above, since the President is not allowed to know the identity of the party leader who ordered the attack unless evidence surfaces, there's no way it could work. The idea of a succession-type game had occurred to me at the beginning though, but I eventually dismissed it.

I believe that if we don't have BW/Pottery, chasing after Sailing which gives lighthouses and galleys is not worth it. Also, I believe Stonehenge would be vastly useful as a wonder with that juice stone and potential chops. A vote perhaps once the new ruler is in office.

On Stonehenge - that was the plan:D! However, expansion into France is actually CRUCIAL in my opinion, because it has Uranium and the British Isles don't.:nuke:

However, I don't mean to sound rude with any of this, and I thank you for your obvious interest in the well-being of this game:goodjob: I hadn't even noticed some of this.

- Lighthearter
 
I don't want to sound challenging, but do your two parties really have THAT much in common? Liberal Marxist Party: "Also the party pursues a secretive policy over being entangled in alliances." Modernized Party: "Support the advance of technology above all else. Production/Military are used to advance science. The people are second in importance. " The Modernized Party, from my understanding does not care about being secretive, but Liberal Marxist Party is secretive. Will this coalition work? Again, don't want to sound challenging, but will this work?

We both support State Property, we need a good technological base to get Communism for State Property, we both want freedom for the people (although to varying degrees of importance).

We'r similar enough that a coalition could work, and if it did, it would be a powerful one.
 
All of what you said, Lighthearter, and everyone sounds great! And if France has uranium, and Britain doesn't(didn't know this), while I still think it is too costly to expand into it, how about we conquer it at a later date. The Romans, if we get maces before them could be crushed easily.
 
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