Red Alert-GAME Thread

He said he had to work. Stop being so melodramatic.
 
Orders Locked. Sorry guys it took a while this time. It's May which is crunch time for finals, studies, and a week long essay.

In the meantime, enjoy Slender Man.
slendermote2.gif
 
Don't worry, test are much more important than this :)
 
well... i guess it depends on the subject, if the test was in a liberal art for instance...
 
And we all know how useful those are. Especially my poor aunt.
 
I recongize that slender man.
 
Sonereal, next update it's possible could you add any roads I have to the map.
 
He's probably having trouble with all the combat.
 
Sonereal, next update it's possible could you add any roads I have to the map.

I would if you had any roads, which you don't.

He's probably having trouble with all the combat.

It's much faster for me to solve combat than it is for me to place buildings on the map using the orders of people who don't like to use the number references on the map.

(Not you, of course).
 
ermmm....

Siberia Union
Spoiler :
1. One Ore Refinery-4 Upgrade (360/1000)
2 Power Plants
2 Construction Yards
Barracks

5. Sub Pen

15. One Barracks

19. Road (Not Pictured)

24. One Barracks
:p
 
It isn't pictured because you haven't built any roads in adjacent territories.
 
I was just thinking that things might go faster if you weren't switching between looking at the board and commenting and making the update, if you don't mind.
 
Wha'd I do wrong? I'm just trying to encurage you, and speed you up... (o.o)
 
Update 6
Autumn, 1948

Important GM Note

In order to make updating easier for me, when you send your build orders in, please try to say something along the lines of "build in territory #2" instead of "Build in Medina". This requires less cross-referencing for me.

If you don't HAVE any buildings in the territory, then go ahead and tell me the city of course or mark it on a map. The less I have to reference Google Earth or my own stats page, the faster I can update. :)

On another note, I had to make good on the "If I can't see the damn map, I will ignore it" promise for this update.

Also, final warning on the maps being too small thing. Rule of thumb, preview your PMs or posts before you send it. Any map you send me should be or less the same size as the default RIOT map or a zoomed in image of the territory you're messing with.

For some nations, like Mongolia, the city thing isn't an issue since I remember it easier. Once the city-listing goes up however....so yeah.

Events

Economic Depression for Tibet: Loses half the money in the bank (Wrath of God for rushing me and this is very mild compared to the kick+-10% defensive modifier I normally do.).

Celtic Empire, Australia, Virginia/Albany, Russia have collapsed.

Tambien has been blacklisted for the game (for being inactive, coming back, and being inactive again).

Military

French-Celtic War

The French have landed troops in Britain. Thanks to the 1st French Engineer Corps, they were able to secure a power plant.

The Great Patriotic War in Tibet

A large Mongolian force crossed the border in Tibet. A single infantry unit was left for the defense but unknown to the Mongolians, the Tibeteans had built a camo pillbox in the region. A lucky raid by Mongolian Grenadiers managed to clear out the pillboxes before taking any losses.

As a matter of fact, this battle was one large curbstomp against the defending Tibeteans.

Results:

Territory taken.
Camo Pillbox destroyed.
Tibet Rifle Infantry DESERTED (will reappear in or around territory within the next year as a Deserter unit).

Second Battle

As the Mongolian 1st Army pushes into Tibet, it stumbles across another camo pillbox defense.

Results:

Two Grenadiers repelled.
Camo Pillbox destroyed.
Concrete Walls destroyed.

Science

West Africa researches Security Dogs I (1% chance of catching passing spy increased to 10%)

West Africa has this upgrade for free. Other Soviet players, to unlock this upgrade, pay $5

No new ore deposits this turn.

Spoiler :

1U2Fj.png


Spoiler :
Democratic People's Republic of Australia
Spoiler :
1. One Ore Refinery- 12 Upgrade (260/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
Road (Now Pictured)


Celtic Empire
Spoiler :
1. One Ore Refinery (340/1000)
2 Power Plants
2 Construction Yards
2 Barracks
1 Service Depot
Road (Not Pictured)

3. Road (Not Pictured)

4. One Power Plant


Central European League
Spoiler :
1. One Ore Refinery - 1 Upgrade (150/1000)
2 Power Plants
3 Construction Yards
3 Barracks

1. One Ore Refinery-1 Upgrade (210/1000)
2 Power Plants
2 Construction Yards
1 Barracks


Central North-American Union
Spoiler :
1. One Ore Refinery-7 Upgrades (500/1000)
4 Power Plants
3 Construction Yards
Radar Dome
Tech Center

2. Gem Refinery - 3 Upgrades (200/1000)



Federal Republic of Greece
Spoiler :
1. One Ore Refinery - 2 Upgrades (210/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
Road (Not Pictured)

3. Gem Ore Refinery - 3 Upgrade (420/1000)

4. Barracks

5. Power Plant

6. Ore Refinery - 1 Upgrade (100/1000)

7. Ore Refinery - 1 Upgrade (100/1000)

8. Concrete Walls

9. Sandbags

10. Naval Yard

11. Power Plant


Grand Southern Empire
Spoiler :
1. One Ore Refinery- 8 Upgrade (340/1000)
2 Power Plants
2 Construction Yards
1 Barracks

2. Two Flame Towers


Great Antioch
Spoiler :
1. One Ore Refinery-2 Upgrades (300/1000)
2 Power Plants
2 Construction Yards
2 Barracks

2. Two Construction Yards
Power Plant

3. Four Barracks
Radar Dome

4. Gem Refinery - (200/1000)
Concrete Walls
Sandbags


Greater Tibetan Empire
Spoiler :
1. One Ore Refinery- 10 Upgrade (530/1000)
2 Power Plants
2 Construction Yards
1 Barracks
Sandbags
Concrete

2. One Barracks

7. Concrete Walls

12. One Soviet Barracks
Road (Not Pictured)


Italo-Spanish Republic
Spoiler :
1. One Ore Refinery-2 Upgrade (200/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
One Ore Refinery (105/1000)
One Power Plant
Road (Not Pictured)

3. War Factory
Sub Pen


Kingdom of Hawai'i
Spoiler :
1. One Ore Refinery-5 Upgrade (250/1000)
2 Power Plants
2 Construction Yards
1 Barracks

2. One Ore Silo (15/1000)
One Gem Refinery - 3 Upgrade (400/1000)
Radar Dome
Power Plant

3. Subpen



Mexican Federation
Spoiler :
1. One Ore Refinery (110/1000)
9 Power Plants
3 Construction Yards
1 Barracks


New Republic of Virginia and Albany
Spoiler :
1. One Ore Refinery - 1 Upgrade (310/1000)
2 Power Plants
2 Construction Yards

5. One Ore Refinery (350/1000)
3 Power Plants
2 Construction Yards



Noodleate Rangoon
Spoiler :
1. One Ore Refinery-5 Upgrade (360/1000)
2 Power Plants
3 Construction Yards
Radar Dome
Tech Center-Mammoth MG Upgrade I

2. One Barracks
Kennel

3. Power Plant


People's Republic of Mongolia
Spoiler :
1. One Ore Refinery - 3 Upgrades (250/1000)
2 Power Plants
2 Construction Yards
Radar Dome

2. Three Barracks
Construction Yard

3. One Ore Refinery - 1 Upgrade (185/1000)

4. Ore Refinery - (100/1000)
Sub Pen


Russia Empire
Spoiler :
Capital Seized!


Siberia Union
Spoiler :
1. One Ore Refinery- 5 Upgrade (580/1000)
2 Power Plants
2 Construction Yards
Barracks

2. Ore Refinery

3. Ore Refinery

5. Sub Pen

15. One Barracks

19. Road (Not Pictured)

24. One Barracks



Socialist Republic of Madagascar
Spoiler :
1. One Ore Refinery-5 Upgrade (310/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
War Factory
1 Pillbox
Sandbags

3. Ore Refinery - 1 Upgrade (100/1000)
Power Plant

4. Ore Refinery - (100/1000)
Pillbox
Sandbags



Socialist Islamic Republic Makkah
Spoiler :
1. One Ore Refinery-1 Upgrade (250/1000)
2 Power Plants
2 Construction Yards

2. One Barracks
Road (Not Pictured)


Union of the North
Spoiler :
1. One Ore Refinery - 1 Upgrade (100/1000)
2 Power Plants
2 Construction Yards

2. One Gem Refinery


United Communes of France
Spoiler :
1. One Ore Refinery-5 Upgrade (340/1000)
2 Power Plants
2 Construction Yards
Concrete Walls
Barracks

2. One Barracks
Power Plant

3. One Barracks

4. Sub Pen

5. Road (Not Pictured)
1 Power Plant


West Africa
Spoiler :
1. One Ore Refinery- 4 Upgrade (300/1000)
2 Power Plants
2 Construction Yards
1 Barracks
1 Radar Dome
Tech Center
Advanced Power Plant

2. Gem Refinery - 2 Upgrade (310/1000)
Barracks

 

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Wait a second... It's 6 allies vs. 10 warsaws? This isn't looking pretty :/
 
Life During the War and the Elections

Mongolian elections happen every 5 years, and Manue Khan ruled 10, and was going to run for reelection. With his sudden death, the Mongolian People’s Party was without leadership, but still nominated the vice president, Hiu. His opponent was Ji, from the Korean Liberal Party, who they wanted to slowly enact reforms from a transition from a communist nation, to capitalism. They were the largest party of there kind, but did not have a lot of public support. At the end, the elections proved Hiu Khan as the victor, and declared the president of Mongolia.

During the war many factories earned money due to the need of supplies, weapons, and how to get them from the front line. Some of the more patriotic citizens joined the army, and fought for the former president. But during this time, discrimination against the Tibetan people grew, and some groups committed crimes against them. Also, cities where Tibetan population is high, the police size was equally large, for they feared another attack.

People’s Republic of Mongolia
Income: 585
Concrete Walls, Ulaanbaatar (1): 45
Barracks, Ulaanbaatar (1): 30
Roads connecting Peking (2) and Ulaanbaatar (1): 30
3 Grenades: 45
Tech Center, Pusan (3): 130
Bank: 305
 
I apologize for sounding harsher than I meant; I have edited my post to what I meant to say. I know that won't change anything, I just wanted to apologize for that.
 
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