- Joined
- Mar 31, 2008
- Messages
- 14,928
Between Greece and Turkey.
Oh, and don't allied ore mines store 2000 ore instead of 1000?
No.
And yes, you need naval ships to cross.
Between Greece and Turkey.
Oh, and don't allied ore mines store 2000 ore instead of 1000?
You forgot to add: in the most recent ones before the events we have played oursleves, I was pushed back to where my starting position was, although to make up for it, I and Rangoon, who was a neutral power at the time, declared war on India, gaining our land there and causing the Indian government to collapse. Right before the start of this game, the Tibetan Capital was moved from Lhasa to Delhi in fear that the Mongols would soon invade again.
What do you think of this, Rangoon?
Our Great Comrade Leader who's name we are embarrassed to say has released a statement on the conflicting histories of Tibet, Siberia, Mongolia, Rangoon, and Russia:
"One has but to look outside to see all these squabbling over what happened, without a care as to what will happen. Look to the future, my comrades, not the past. In the future, there shall be great rejoicing. No one shall be left to starve, nor shall leaders make those who have trusted them less equal.
Let the Old World die, let it simply fade, so that this New World, a better World, may come alive. But before this New World can happen, those who would resurrect the Old World must die with it. This is the fate of Empires.
We do not know what happened, nor do we need to know precisely what happened. After all, we already know what it is like today, yes?"
-Nukeknockout
It said so in the rules. CAn you change that? I don't want to forget that or anything.
Is there anyway to negotiate with the remains of the Celtic Armed Forces?
The remnants of the CAF in Britain are deserters (there's only one really). If you let them keep the capital, they will gladly stay neutral in the Allied/Warsaw conflicts.
@Sonereal - I'm listed as having 3 power plants but only 100 power - I'm following the "number of buildings" guide)
Also, my Radar Dome ought to be in province 1(Oahu) IIRC.
Question: Is there a point to the Allied Ranger, Light Tank, or Medium Tank?
So far as I can see, the Artillery outperforms all of them and is cheaper.
Ranger: cost $60 +5% vs infantry.
Light Tank: cost $75 +5% vs buildings and vehicles.
Medium Tank: cost $80 +10% vs buildings and vehicles.
compared to:
Artillery: cost $60 +15% vs infantry and vehicles, +5% vs buildings.
May I suggest:
Ranger: cost $50 +5% vs infantry, +20% vs Grenadiers.
Light Tank: Cost $65 +5% vs buildings and vehicles, + 10% vs V2.
Medium Tank: Cost $75 +10% vs buildings and vehicles, +5% vs Flame Tower.
This would give those units a reason to ever be built. Ignore me if you want, just saying![]()
So I don't attack them, they don't attack me.
I'm really sorry to put you to this trouble
Ranger: Costs $60. Requires WF. 10% bonus against infantry.
Light Tank: Costs $75 each. Requires WF. 15% versus infantry, 5% versus structures and vehicles.
Medium Tank: Costs $80 each. Requires WF. 10% versus infantry. 10% bonus against vehicles and structures.
Artillery: Costs $100 each. Requires WF. 15% bonus against infantry and vehicles. 5% against structures.
The Arty and the LT have almost the same bonus now - and the LT is stronger. Give the Arty a free strike.
-L
Wait, Rangers have a 10% bonus overall, LTs have 25%, MTs have 30%, and arty have 35%. Wouldn't it make more sense to have LTs 10% effective on infantry? I don't see how a stronger tank is worse against infantry.
Oh yeah, how fast are they, anyway? I don't recall you giving a firm number.