Lonecat Nekophrodite
Emperor
- Joined
- Jan 10, 2019
- Messages
- 1,850
In the same token. When I finished the mod. Do I still have to submit asset files and dependency that I uses in the same mod to make sure that it will work (Including RF assets what can be viewed by Asset Editor by default)?They will be cooked into .blp files in the Platforms directory. There may be a way to use them in mods by copying the .artdef entries, but for full mod usability we'll need them to do a new release of the SDK Assets that include the Red Death assets.
This is one drawback of the Civ VI compared with Civ V. In the older game once you had the pak files you could unpack them and use the assets but asset cooking into .blp is a one way street which limits the re-use of graphical assets unless people are willing to share the source files.