I think we both are probably too used to it, but I'm glad that you generally like them all the way they are.Maybe I'm too used too old version, but it feels odd.
Things I think go in a good way: Russia, Carthage (both might have been changed too much), Indonesia.
Things I thing go in a wrong way: Morocco (too similar to Shoshone), France (pink was easily distinguishable), Inca (light blue was fine), Polinesia (now is meh).
I don't think so. Apart from Japan/Carthage similarity there were all ok imo.I think we both are probably too used to it, but I'm glad that you generally like them all the way they are.
If I do release this, it'll be an alternative to the current colors, not a replacement. The biggest changes here are the countries I've most often seen complaints about.
You're right about Morocco, That's probably why I went the way I did originally.
Indinesia hasn't changed (but I did change the light/shading overall so it may look different).
Other minor changes include India (more saturated, cleaner green), Venice (brighter background, more purpley icon to distinguish from Carthage/Japan) and Japan (less purpley red).
Are there any civs in the current 3.0 version that you have trouble distinguishing? Units in particular, as making 43 civs clearly distinct on the minimap is impossible. What about barbs, are Ethiopia, Korea and Greece far enough away from the black/red?
Well, I really just showed the flat style because it's easier to judge the color combos, but you raise an interesting point. It's theoretically possible to use a flat style for some smaller versions of the icons, which might make them more readable, or at least nice looking.I appreciate the flat style. I think it would probably appear better on the graphs with such a style in-game. What other parts of the game use that particular shading on the standard icons?
This mod is definitely taking the color schemes in the right direction; Sweden, Inca, Brazil, Arabia, Aztec, Spain, Rome, Greece, Celts and Iroquois are bang on the money for me. However, there are still a good amount of adjustments I'd make: