Requested Space Shuttle (8-09-06)

sharick said:
Looks really good. You have really mastered lvl3 now.
Tutorial for next levels is coming out soon. Sorry about delay.

That's fine sharick. I completely understand delays. Let me know when you want me to proof the rough draft. ;)
 
It'll only be a matter of time before corporate sponsors get ads on the Space Shuttle. Dole (and Hadrean) are simply ahead of their time. :lol:
 
Hadrean said:
We interrupt this thread for an important announcement! Dole goes space! :woohoo:

Ok After that, I just could not resist, I HAD to make a Dole shuttle.:p

Spoiler is Picture-Warning bright green background may hurt eyes.
Spoiler :
doleshuttlemu7.jpg


The Download has the model in it so you folks that have not downloaded the model yet can get it without having to download something twice.(includes default skin) If you want to swith the skin all you have to do is reneme the one you want as "shuttle1" without the quotes.

The Download:Download
P.S.-for those with the nif viewer, there is a message at the bottom of the shuttle

The spoiler doesn´t show anything for me. Did you delete a picture from it or what?

And I got one little question:
Are you from the planet of the apes like asome tales on the web say :joke:

BTW: Banana-Republic fanatcs rule :goodjob:

Sorry to get OT, but I had to ask this one time or another :p
 
Duke van Frost said:
The spoiler doesn´t show anything for me. Did you delete a picture from it or what?

And I got one little question:
Are you from the planet of the apes like asome tales on the web say :joke:

BTW: Banana-Republic fanatcs rule :goodjob:

Sorry to get OT, but I had to ask this one time or another :p

Hmm weird I will edit that in a moment.
 
hehe, dawn of nutrition age :D

I´ll definitely have a look at it in the NifViewer, if only to find out the secret message (BTW: veeery good merchandising idea).

But what about you being Dr. Seyous (spelling?!?)
 
Sorry, deleted my "eggs" (monster resource for the insiders) some days ago and wanted to patch it into the WH mod yesterday, but I couldn´t find out how to stitch those nests to the ground again after 2 1/2 hours work - so I got somewhat aggressive towards my 3dsMax and the NifEditor and burned my comp to the ground with the last pieces of firelighter I could find (it looks like summer's already over anyways). I´m just lucky that my Abacus is good enough to get into the internet, so I can write down these lines!
 
woodelf, I made the size of the dds file to 512x512 and it is easier to put text on the shuttle. So... I proudly present NASA's new space shuttle, the Woodelf! Picture in spoiler
Spoiler :
wodelfwu2.jpg


Download Woodelf:Woodelf Shuttle

I was bored :p
 
hi,
I built the shutte into my mod, but however I have no ingame texture.

what I did is :
in Civ4UnitInfos.xml
Code:
...
<UnitMeshGroups>
	<iGroupSize>1</iGroupSize>
	<fMaxSpeed>10.0</fMaxSpeed>
	<iMeleeWaveSize>1</iMeleeWaveSize>
	<iRangedWaveSize>1</iRangedWaveSize>
	<UnitMeshGroup>
		<iRequired>1</iRequired>
		<EarlyArtDefineTag>ART_DEF_UNIT_SHUTTLE</EarlyArtDefineTag>
	</UnitMeshGroup>
	</UnitMeshGroups>
	<Button>
		,Art/Interface/Buttons/Units/shuttle1.dds,Art/Interface/Buttons/Unit_Resource_Atlas.dds,7,10
	</Button>
...

and in Civ4ArtDefines_Unit.xml

Code:
...
<UnitArtInfo>
	<Type>ART_DEF_UNIT_SHUTTLE</Type>
	<fScale>0.4</fScale>
	<fInterfaceScale>1.0</fInterfaceScale>
	<NIF>Art/Units/Shuttle/shuttle.nif</NIF>
	<KFM>Art/Units/JetFighter/JetFighter.kfm</KFM>
	<SHADERNIF>Art/Units/Shuttle/shuttle.nif</SHADERNIF>
	<ShadowDef>
		<ShadowNIF>Art/Units/01_UnitShadows/JetFighterShadow.nif</ShadowNIF>
		<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
		<fShadowScale>0.75</fShadowScale>
	</ShadowDef>
	<iDamageStates>4</iDamageStates>
	<fBattleDistance>0.35</fBattleDistance>
	<fRangedDeathTime>0.31</fRangedDeathTime>
	<bSmoothMove>1</bSmoothMove>
	<bActAsRanged>0</bActAsRanged>
	<TrainSound>AS2D_UNIT_BUILD_UNIT</TrainSound>
	<AudioRunSounds>
		<AudioRunTypeLoop/>
		<AudioRunTypeEnd/>
	</AudioRunSounds>
	<PatrolSound>AS3D_UN_JET_PATROL</PatrolSound>
	<SelectionSound>AS3D_UN_JET_COMMAND_PATROL</SelectionSound>
	<ActionSound>AS3D_UN_JET_COMMAND_PATROL</ActionSound>
</UnitArtInfo>
...

something wrong here ?
 
Most likely the dds got renamed. Everything else looks fine. I'll d/l it when I get home and see how it looks out of the box.
 
oh, my fault !
I didn't place the dds file into the same directory. I thought, this was the button image ! It is working now, nice :)

But when I fly with the shuttle around, it turns after the move to the direction bottom right. Is this at your system, too ?
 
If you have a low-end system (low graphic settings) this will happen for sure. Have you tried on medium/high graphics?
 
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