Revolution IOT

1825
Update 6 (zomg really?)​

Stats

https://docs.google.com/spreadsheet/ccc?key=0AvV4Kmm-PsYUdEh2dnBKdkVld201RVlwRGFBTkpBZHc&usp=sharing

Spoiler Eurasia, Africa, and Australia :
JHgIqO0.png


Spoiler Americas :
f4mD1JF.png



GLOBAL ECONOMIC NEWS

Two countries had an economic boom this turn. When a country is randomly selected for an economic boom or bust, further RNG rolls are determined who is affected. Having a trade agreement or free trade agreement increases the chance of being affected.

After initial affected countries are determined, more rolls are determined who they affect, and so on. A country won’t “infect” twice. Riccio, for instance, has so many agreements that it was hit affected once in its own economic boom, and three times in China’s boom. However, once the “those affected by Riccio” roll is done, it isn’t done again to prevent endless rebounding.

For this turn, anybody with just normal trade relations weren’t affected because I wanted to see how it would go with just trade agreements/FTAs. In the future, anybody who has normal trade relations and above will have a chance to be tapped.

Economic downturns work the same way and can be equally dramatic.

Chance of economic events scales to # of countries

Economic Boom in Norway (like anyone cares)

+1 Factory in Norway

Economic Boom in Rome

+3 Factory in Rome
+3 Factory for Norway
+3 Factory for Egypt
+3 Factory for Urun
+3 Factory for Russia
+2 Factory for China
+1 Factory for Iceland
+4 Factory for Riccio
+2 Factory for USA
+1 Factory for Ethiopia
+3 Factory for Scotland
+2 Factory for Breton
+3 Factory for Holy Rome
+4 Factory for FRCN
+5 Factory for Baltic Union
+2 Factory for Glory
+2 Factory for Birmingham
+1 Factory for Novgorod
+2 Factory for Libya
+1 Factory for British Empire
+1 Factory for Romania
+1 Factory for Baikal
+1 Factory for Hamburg
+1 Factory for Borneo
+1 Factory for Castille



REVOLTS

NONE.

Traits were removed and revolt risk changed. See Economic section in OP for more information.


GLOBAL AFFAIRS

Every country now has a new trait listed on the stat sheet depending on its power relative to others. NPCs take into account this stuff when engaging in diplomacy and otherwise is just for bragging rights.

The ranks are

Insignificant(<-2)
Minor (-1-0)
Regional (z-score 0-1)
Great (1-2)
Superpower (2-3, not extremely likely)
Hyperpower (>3, gamebreaking)

But since these things are based on a z-score, don&#8217;t get too bent out of shape. Some countries have inflated scores due to having a large bank (which only count for little), for example. Manufactories also weigh more in the calculation than provinces (because they weigh more in trade than provinces). An army weighs more than a province or manufactory. A fleet weighs the most.


GREAT POWERS

Merchant Empire of Riccio
Federal Republic of the Coastal Nations
The Bauarish Empire of Holy Rome



REGIONAL POWERS

British Empire
Eyalet of Egypt
Inner Dominion of China
League of Urun
Roman Empire
Unitary State of America
Castilian Empire


MINOR POWERS

Kingdom of Norway
Republic of the Rio Grande
Russian Empire
The Great and Holy Orthodox Empire of Ethiopia
Commonwealth of Great Britain
Principality of Greater Wallachia
Free Republic of Novgorod
Baltic Union
Cornwall Confederation
Caliphate of Libya
Sultnate of Borneo
Romania-Moldova Kingdom
Free Scotland
The Glorious Corps
Repubic of Quebec
Kingdom of Iceland
Baikal Horde
Hamburgian Federation
Birmingham Trade League
Republic of Breton

NEW TRAITS

Surprise! Every country will, over the course of the game, gain and lose traits. These traits are given and taken away on the basis of diplomacy, in-game actions, and roleplaying.

Kingdom of Norway

Paralyzed Governance: +10% RR+20%. -10% General Trade. +1 Factory Cost. 30% RR. -20% General Trade. +2 Factory Costs. +40% RR. -30% General Trade. +3 Factory Costs.

The Principality of Greater Wallachia

Coup!: +15% RR
Decapitation of Governance: +15% RR
Breakdown: +10% RR
National Reconciliation Reforms: -20% RR.
Martial Tradition: +15% Combat Bonus to Leadership Bonus (up from 10%) +2 Leadership
Widespread Corruption: +2 EP Factory Cost. +5% RR. +25% Trade Bonus in General.. +1 EP Factory Cost
The Wave: +10% RR
Major Orders Penalty

Republic of the Rio Grande

Paralyzed Governance: +10% RR +5% RR

Russian Empire

Paralyzed Governance: +5% RR

Free Republic of Novgorod

Paralyzed Governance: +10% RR +20% RR. -10% General Trade. +1 Factory Cost.

Commonwealth of Great Britain

Paralyzed Governance: +10% RR +20% RR. -10% General Trade. +1 Factory Cost. +30% RR. -20% General Trade. +2 Factory Costs.

The Bauarish Empire of Holy Rome

Paralyzed Governance: +10% RR
Holy Roman Emperor: Created puppet states start with 3 LP, -5% RR per puppet state, 25% trade agreement bonus with puppets.

Federal Republic of the Coastal Nations

Gunboat Diplomacy: Can sign one-sided trade agreement, which damage target's trade and increases your own.
Aggressive Merchants: +50% More Effective Gunboating.

League of Urun

Holder of the Vancouver Emperorship: -5% Revolt Risk for every vassal and client state. Bonus to trade agreements and free trade agreements with vassals/client states. +30% Revolt Risk if capital falls, and removal of -5% RR per vassal state.


Merchant Empire of Riccio

Famed Merchants: 50% more effective trade and free trade agreements
On Enmity: 50% Bonus to Free Trade Agreements. Bonus to negotiating with NPCs. +2 to Factory Costs.
The Maresciallo Plan: -1 Factory EP Cost when hit with downturn. +10% RR when hit with economic downturns.


Inner Dominion of China

Taoist Work: -20% RR when at war with heathens




Final GM Notes

Do NOT post &#8220;trade agreements with all&#8221; or &#8220;accept all&#8221; at all in this thread ever. If you sign trade agreements or free trade agreements, you must put that in your orders and you must list every country you are signing with. You also must mention all alliances you are joining, defensive pacts being signed, non-aggression treaties, and embargoes in your orders.

Secondly, if you are missing Leadership Points, it is because you don&#8217;t have a capital.
 
You forgot my orders and claims again.

Did not forget your orders. Did forget claims. Not quite sure why I keep doing that to you.

Edit: +23 EP.

RMk took the region because it rebelled from them, not you, which was the term of the deal.
 
Merchant Empire of Riccio

EP Spending (177)

50 into 10 Land Powers
50 into 5 Naval Powers
24 into 4 overpaid Factories
25 into 5 normal Factories
15 to Castile in exchange for Gibraltar
13 banked for now


LP Spending (13)

3 LP into claiming the following six territories (in Green) :

Spoiler :
FeVmNqM.png


Rest of spending confidential.


Diplomacy:

Free Trade with Rio Grande Confirmation

The LP Market

IC: Riccese officials are willing to use the wealth of Riccio to import explorers, colonists, and craftsmen from abroad to augment Riccio&#8217;s own resources. The money received by the sending nation could be used to enhance one&#8217;s social services or otherwise improve the economy, thus helping to dampen the flames of discontent. We feel this exchange would benefit all parties involved; please notify us if interested.

OOC: Riccio is interested in acquiring LPs to assist in its wars and its peaceful expansion. In a world as torn by revolt risk as ours, we feel something lucrative could result from all this. Hence, we will be offering 7 EP per turn for every 1 LP that is sold to us. For now, to prevent backstabbing and to diversify assets, we will only accept 1 LP per country. Consider the offer well; the deal will allow one to buy higher cost factories so as to assist in reining in revolt risk. It will also carry a small profit on top of that.
 
For the record, trading LP trades LP capacity. If you have 10 LP, give somebody who has 10 LP 2 LP, next turn, and every turn from there until you get more LP, you will have only 8 EP and them 12.
 
For the record, trading LP trades LP capacity. If you have 10 LP, give somebody who has 10 LP 2 LP, next turn, and every turn from there until you get more LP, you will have only 8 EP and them 12.

Ah then... well I'll modify my offer to include regular tribute payments then. :p
 
Dropping out.
 
OOC: Presuming Spain will become an NPC.

IC:

To Castile:

Greetings, our Iberian friends! Riccio congratulates your nation on having weathered the economic storm and having expanded into a glorious state that straddles both the great exploratory states of Spain and Portugal, and much of the old great power of Europe, France.

Riccio also notes that a change in government has taken place on the peninsula, and that in mind, we are curious if you would be open to a small amendment in the Treaty of Barcelona?

We would like to inquire about the possibility of acquiring Gibraltar from the Castilian crown. Riccio had desires on the area prior to the formation of a central government in Madrid. To avoid conflict, however, we signed the Treaty of Barcelona and agreed to avoid pursuing our goals in the area.

We are willing to pay you for the territory, simply name your price. :)
 
We would require that our ships have access to any port built in the zone, as well as 15 EP.
 
We would require that our ships have access to any port built in the zone, as well as 15 EP.

Riccio can work with these terms. Glory to the lasting Castilian-Riccese friendship!

Riccio hence considers the Treaty amended as follows:

Spoiler :
In the interests of preserving peace and guaranteeing future good relations, Riccio and Spain have signed this understanding so as to foster goodwill.

1. Riccio will avoid colonizing Iberia with the exception of Gibraltar, with Riccio allowing Spanish ships access to all ports in the province.
2. Spain will likewise avoid colonizing West Africa for the time being, so as to avoid colonial rivalries over the region between the powers.
3. The two powers shall sign a non-aggression pact so as to further discourage conflict between the two, as doing so would violate each state&#8217;s honor on the international stage.
4. Riccio and Spain shall sign a trade agreement so as to help foster the economies of both countries and their future colonies abroad, while further stimulating the peace and prosperity of the Mediterranean.


The treasury has been ordered to dispatch the gold to Madrid immediately.
 
China is to be one: it will be of oneness.

We have a income of 218 and 3 banked: together it is 221.

Set 105 on 21 normal factories.

Set 60 on 10 revolt risk reducing factories.

Set 30 on recruiting 6 armies.

Set 20 on recruiting 2 navies.

Set 6 on a revolt risk reducing army.


We will use our 10 leadership points for 20 claimants, all for the reunion and expansion of China.

Oneness of Tao.png

The Inner Dominion will go outwards with the flow.
 
Riccio can work with these terms. Glory to the lasting Castilian-Riccese friendship!

Riccio hence considers the Treaty amended as follows:

Spoiler :
In the interests of preserving peace and guaranteeing future good relations, Riccio and Spain have signed this understanding so as to foster goodwill.

1. Riccio will avoid colonizing Iberia with the exception of Gibraltar, with Riccio allowing Spanish ships access to all ports in the province.
2. Spain will likewise avoid colonizing West Africa for the time being, so as to avoid colonial rivalries over the region between the powers.
3. The two powers shall sign a non-aggression pact so as to further discourage conflict between the two, as doing so would violate each state’s honor on the international stage.
4. Riccio and Spain shall sign a trade agreement so as to help foster the economies of both countries and their future colonies abroad, while further stimulating the peace and prosperity of the Mediterranean.


The treasury has been ordered to dispatch the gold to Madrid immediately.

Looks good. Deal.
 
Do I need to spend Leadership to set up blockades & perform amphibious landings now?
 
Did my orders not go through or something?

Nvm
 
The Tsar is Dead!

Emperor and Autocrat of all the Russias, Alexander I, fell ill while travelling by ship from Kodiak, Alaska, to Magadan, Siberia. Upon his arrival, he was rushed to a local hospital. His condition worsened until he died on December 1st, 1824, to what is believed to be typhus.

Long Live the Tsar!

As Tsar Alexander I died childless, he is to be succeeded by his younger brother Nicholas. Tsar Nicholas I was crowned in Magadan during a short ceremony. He will meet with his advisers in Kodiak to discuss both foreign relations and governing, something the previous Tsar stalled. His only comment so far is that he will, "Crush the uprising in Irkutsk for their betrayal of the Tsar in his darkest hour."
 
The Republic of the Rio Grande proposes free trade to the British Empire, the Unitary State of America, the Russian Empire, and the FRCN.
 
President-General James Monroe Speaks about the War

It is a warm day. The sun shines directly overhead. The crimson red, white, and navy blue banners dance in the spring breeze on either side of President-General Monroe's sides. It is a good day to make a speech, however the topic is something to be desired. It is too nice a day to be speaking of such grim circumstances.

He clears his throat. It's a little dry, but it's no matter. He looks at the paper he prepared for the public, but not for more than a second. Time was wasted writing it. He takes a deep breath, leans forward, and looks into the crowd in front of him waiting to here what their leader has to say.

"I want to start by saying, I'd be a damned liar if I wasn't scared right now."
Already, whispers of either surprise, disgust, or contempt (or all three) went around the crowd. The President-General waited for it to die down.
"I am scared, because we are not currently winning this war. Many of you probably want to ask me why. 'Mr. President-General, why and how could we be possibly losing this war? What are you doing?' Are probably a couple questions going through your minds. My reply:
Is this a trick question?
"We have one of the largest and best trained armies in the world. Our military leaders are hard pressed to find their equals in the world. Our legions outnumber damned near every other army at present. And you ask me, 'Why are we not winning?' The answer is truly obvious. It is no fault of the army or it's generals. It is simply painstakingly obvious the general public does not support our troops, our boys in blue, as much as they may let on. The nation lacks spirit! That is the problem.
"We cannot win this war when only the soldiers are doing the fighting. We need the entire country to support our victory if we are to win this war! The pretenders in the north plotted against us, invading Union territory and killing union soldiers, going so far as to attempt to land on this very site and burn this grand capital to the ground!
"Yet, we are not given the support of our countrymen. We are forced on our own in this conflict."

Monroe paused for a moment, coughing. He should've taken a sip of water. All well, he thought, I am not finished here just yet.

"So what, I ask you, are you willing to give for your way of life? For your children? For your nation? That is the question you must answer if you wish us to make it out on top. Think long, think hard, but decide. We cannot afford to have our country without both feet in this conflict any longer."
 
The Republic of the Rio Grande proposes free trade to the British Empire, the Unitary State of America, the Russian Empire, and the FRCN.

Riccio is curious if the Republic of the Rio Grande would be interested in a free trade agreement with Riccio as well?
 
The Republic of the Rio Grande proposes free trade to the British Empire, the Unitary State of America, the Russian Empire, and the FRCN.

Accepted.
 
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