jdog5000
Revolutionary
Has anyone reviewed the AI code for "Who to declare war on?"
I played a BtS 3.19 game today (unmodded) and was reminded how awesome the code was there for conquest of neighbors, and again I am saddened that the AI doesn't work in RevDCM.
What settings do you usually play RevDCM with? (Map size and type, options, game speed, etc.)
I've double checked the code for picking who to declare war on a couple times after seeing your comments, but it's really not much different than 3.19 or from the early versions of BBAI. In RevDCM there can be a higher than normal level of chaos and wars that are started from something other than the standard "Who do I want to declare war on?" logic.
Reworking the war declaration decision making is on the horizon for BBAI, though I don't know when exactly it will be the focus.