RFC Europe playtesting feedback thread

MAF (memory allocation failure) has hardly anything to do with bugs in the mod. The computer can't handle the information it has to memorise for the game to work. They happen more often on weaker computers. (especially 32 Bit systems) So updating the SVN won't solve the problems.
http://forums.civfanatics.com/showpost.php?p=12099999&postcount=96

I know my Maf problem is not mod related, i have 1GB ram, thats all! (on my prev.comp. i had only half :D)

There were someone with other problem, i told them to try renew SVN.....
 
MAF (memory allocation failure) has hardly anything to do with bugs in the mod. The computer can't handle the information it has to memorise for the game to work. They happen more often on weaker computers. (especially 32 Bit systems) So updating the SVN won't solve the problems.
http://forums.civfanatics.com/showpost.php?p=12099999&postcount=96

They are really annoying, but you often play on after reloading an (auto-)save.


You can somewhat avoid it by doing this. (At own risk!)
http://forums.civfanatics.com/showthread.php?t=224178
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I have a 64-bit system, first of all.

And my idea of a good time does not include reopening the game and reloading an autosave every four turns.

Finally, you said that MAFs have nothing to do with these problems, so I don't think that the suggestion in the second link would work.
 
I'm having two problems here.

The first is that in the late game, I often get crash-to-desktops. Hopefully this gets fixed soon, or else the late game is unplayable.

EDIT: Actually, I was wrong about the "late game" part. I started a game as Venice, and got a CTD on the next turn.

Try the SVN version
Your CTD's are probably related to a bug which is still there in the 1.1 version
Was already fixed a couple months ago, but since 1.2 isn't out yet, some players might still experience it
(I saw you have a 64 bit OS, thus it cannot be a MAF, so I'm fairly sure it's about the bug I mentioned)

The second is that I don't like "control provinces x." To accomplish those goals, you'd need at least one city in each territory, which leads to some...interesting city placements. It's also nonsensical when your culture covers the entirety of a province, yet it does not count for the UHV because there are no cities in said province. I would like such goals to change from "having cities in a province" to "having dominant culture in a province."

Dominant culture is not enough
Will think about a more straigthforward solution
 
Dominant culture is not enough
Will think about a more straigthforward solution

its a real pain, since related provinces' are very small. Like Bosnia or Moravia...ect. and there is a city near it, like RAguza or Wien-Prague so donno what could be an acceptable solution...however it wont be goo to reshape those provinces' nor change other city's location.....
 
SVN revision 1061, the Polish UHV counter for the 2nd UHV goal (The Commonwealth) is under the 1st goal (Granary of Europe).
 
SVN revision 1061, the Polish UHV counter for the 2nd UHV goal (The Commonwealth) is under the 1st goal (Granary of Europe).

Thanks, fixed!
Will be up with my next commit
 
If the Ottomans capture Constantinople, it becomes their capital, which is fine. However, if they then capture/found Edirne, the capital then moves there instead of staying at Constantinople.
 
I just noticed that I posted my comments in the wrong thread (sorry).

How do I play with Cordoba?
I mean I have played and won with quite a few civs now (Vikings, Spain, Byzantium (well, almost), Portugal, etc) but Cordoba...

It is impossible to stop the barbs from razing your improvements and you only have ~250 years to grow Cordoba from size 1 to ~12-14 (= Constantinople) to make it the largest city? There must be some sort of trick I'm not getting
(I got to size 7 by 870 but then they destroyed almost all the improvements...again)
They have really interesting UHVs and I'd love to play as the Muslims for once, but come on. THAT MANY BARBS? And I have no terrain where I could defend against them before they reach Cordoba...

(I didn't really like playing as the Arabs as their starting situation seemed to much luckbased to me and also the "spread islam"-condition means I should war early on which I'm not overly fond of. And well...the Ottomans...I only tried them once but nah...didn't like them)


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And Byzantium....well they suck, at least the first time you try them. I mean, now that I know that there will be a plague around the Arab start I managed to play until meeting the first UHV without any major trouble (Sinope and Aleppo joined my Empire something like 3-4 times^^). The western barbs are...well there to train your troops for the Bulgarians it seems, they never pose any threat, while the ones in the east are not much more than a nuisance once you reached the Arab start and made peace with them. It might take a good chunk of your empire to produce units to counter them but once your walls stand....meh.

And then...out of the blue there appear the Seljuks with dozens of incredibly strong units within my borders. Yeay. Reload some old save or lose 4-5 cities -.-
It would be really, really good to have some sort of warning, like I suggested with Poland ("There are rumors of hordes of a strong and advanced tribe that is marching towards you, coming from the east.")
Because right now Byzantium is just annoying, you have to play it once just to know what events there are to cripple you and then you can play it again to prepare. I'd also recommend some sort of info either in the screen where you chose your civ or at the starting info for Byzantium that this civ is not recommended for players unfamiliar with RFCE.
It's not that playing with Byzantium is especially hard or anything. At 1050 I had twice the score of the next best civ and held Damascus + my whole starting empire (except for Jerusalem and the other city that usually flips to the Arabs - I led the barbs burn it down in 550 ;) ). It's just a game I find to be incredibly annoying. I know this probably sounds harsh and you put a lot of effort in it, in order to translate all the historic events into ingame-action, it's just...it all happens without any warnings and while there is some randomness to it, the events are pretty consistent, favouring people who have played the Arabs/Byzantese/Bulgarians in RFCE before a lot over "Newbies" and most other players.
Since Byzantium starts the game as THE main power I think most people new to RFC want to start with them (at least I did) and might get too frustrated to try any of the "more-fun-for-beginners"-civs.
-> Again: Please think about adding some sort of warning/info for Byzantium.

edit: yeah, if you know what to expect it can be sort of fun. I went 2 turns back to 1068 and spent 1k gold and now that I knew the seljuks would come 2-3 turns later it felt a lot fairer. Please...Some sort of info/warning before these sorts of barb-spawns. For you they might not seem necessary since you know fully well when and where what kind of barb will appear but to someone who plays these civs for the first time it just feels mean.
 
What a lovely story! I mean it so remind me, when i changed from viceroy to monarch, i had to face the same problems :D

I do not remember what version do u play, but i guess not the latest SVN.

Cordoba: Thy got a new city: Seville on the coast! Now you can grow cordoba and gulfill the uhv! The rest is doable...

Arabs: last uhv point is still insane imo. and i do not found it historical either, but Merjin would correct me anyhow :D

Byz: Its a tricky civ: it has great opporunity and you must learn to play with them....through many game....but remember, in RL they fall! so if once you can win, you are better. general tipp to focus on the europe part! take the whole balkan, after dealing with the bulgars!
 
okay if Cordoba gets improved in the SVN thats nice. But it means that I won't be able to play them for now. I play the "regular download"-version because I didn't want to bother with SVN (even though it seems nice&interesting) just for RFCE. I hope the download-version gets updated soon :)

Byzantium is not really that hard, it is just annoying the first time you play them and it feels unfair. If you know when and where what happens they are probably a fun civ. I even had some fun playing them from time to time. Fighting the Ottoman "Empire" was interesting for example.

It's just that the game with them would feel much fairer if you had a warning before something major happens (Seljuks, Mongols, first plague) that is not immediately clear. The Civ-Starts of Arabia, Bulgaria and the Ottomans are something you can expect and prepare for, even on your first try. (Is the 2nd plague always around the time of the Ottoman start or was that just "luck" on my part?)

Right now I'm playing Germany and I have to say the city-map is much nicer than I initally thought. (Maybe you can see it on the attached map)
I gifted Firenze away after the 1st uhv and will now attack Poland while Austria appears, except for Passau->Prague and Milano->Genova there is almost no overlap and all cities are ing huge. (I had to stop Cologne and Bremen from growing beyond 17/18)
 
I have enjoyed this mod. I played Sweden, Netherlands, Ottomans and austria so far.

Did historic victory with Sweden, Netherlands and Austria. Domination with the ottomans.

Three major comments. This mod seems a little easy on Monarch. With Austria I had achieved all UHV in 1650 and just had to avoid wining a domination victory. Why do I need to wait until 1780? Could it not be before 1780 and 1700 so that if you achieve them you win instead of having to continue playing.

Turn times are a little long. It is sad for such a great mod.

What is up with all those settler the AI is building? I once saw Spain having 60 settler standing in their cities with several other AIs having 30+ settlers.

I really enjoy the colonies. They are great.
 
It is only better if you manage to win earlier. Otherwise it is just worse.
 
Well, your idea about that monarch is easy, very subjective. Do not forget that your civ pick affects the difficoulty too! What you said, I suggest to you, try france :D,

About Turns time: if you have 500MB ram, its slow from 1200 AD and goddam slow from 1350AD :DDD
if you have 1GB ram, its much better and getting slow after 1500AD and annoying after 1700 :DDD
if you have 2 BG, thats i donno...
But Folket is right about start-late game relation :(

I wanted to suggest long ago, to change many uhv from "in" to "by" %date% 'cause there are really long wait times between uhvs....however player should consider, there are strict dates, that cannot be modified.

btw: Byz 3. uhv, somebody pls explain me that date!!!!
 
well in some cases a "conquer by" is much easier than a "own in". E.G. the 3. German UHV where you are supposed to own Austria and half of Poland & the Netherlands in 1650 is easily accomplished around ~1250 before the austrians and the dutch spawn, but a little harder in 1650.

about the Byzantines:
1453AD The Ottoman Sultan Mehmed II conquers Constantinople.

So the idea is that if you are the wealthiest Empire in that year you have probably dealt with the Ottomans. And since the year marks the end of the Byzantine Empire it is a good point to end it.

And yes, if you know what to expect I'd say almost all civs are not too difficult. But then I don't think it is much easier than RFC on Monarch. Some like Byzantium, Cordoba (at least in 1.10), Kiev and possibly others are also not too easy, especially the first time around ;)

PS: I play with 2 GB and it is getting slow around ~1300-1350, and annoying at about 1550-1600, I'd say ;)

PPS: I played Bulgaria and Hungary over the last days, enjoyed both (although I probably had a very good starting situation with Bulgaria making it even easier).

P3S: If you want a more difficult game, try France, their first UHV is really tough. However going for domination seems to be easier with them. Except with my fun "get ALL the colonies"-game with the Norse I always tried to win historically so far.
 
I like that it tells you what province a tile is and how it will affect your stability. Is there a mod that adds that to the original RFC?

Also no comments on the settler stacks?
 
The settler stack is a bug but IIRC it was removed a few patches ago. But I still see them in my latest SVN game.
 
The settler stack is a bug but IIRC it was removed a few patches ago. But I still see them in my latest SVN game.

me too, Byz like too hoard insane amount of settlers, even ottomans too! once i saw 10+ settlers in a Byz city, and thouth omfg, than later, i saw, that in almost every of their city had 10+ or so :DDD spain like to stock them sometimes austria too...as well as norse. its common, but dont get it, nor the reason nor the way....
 
Then it was probably re-introduced. I've yet to see more than 4-5 settlers in 1 civ in the regular download-version (1.10).

currently playing the Habsburger...had a "near-death-experience" when Germany declared war around 1350 - I had nothing but a tiny tiny fraction of their army and my troops were less experienced. Plus I lacked sulfur. Pure luck that I could sue for peace before they conquered me Oo
 
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