gilgames
Priest-King
no, i have the file and its checked too, but in it, the "latest" info is:
Changes for RFCE 1.2:
(to-be-released: 2012.12.20.)
Changes for RFCE 1.2:
(to-be-released: 2012.12.20.)
in RFC: DOCtrue, i am in an emperor german game and its awesome....but where are everybody????no new posts weeks ago![]()
true, i am in an emperor german game and its awesome....but where are everybody????no new posts weeks ago![]()
@archcapitalist: it has been argued that the italian cities should flip to burgundy, but if the French civ is indeed changed into the Franks and the French, this will also be changed.
(besides wouldn't it be good to take bordeaux + 1 city north of it? the area is nice, even if bordeaux hardly produces any hammers...I think it was said you can go up to 14 cities before the penalties really start kicking in)
Last SVN, 500AD, my guess - it's ruins of Ohrid after earthquakewhat version are you running (SVN or the regular download) and what date do you mean by "start"? 500AD? Start of your civ? A screenshot would be helpful![]()
ah true, completely forgot about these. maybe one of the modders can tell you why it's there
@archcapitalist: yeah, Normandy and Bretagne should be better left unsettled at the moment. (I usually found one city south of the Bretagne on the river which eventually covers most of that region via its culture)
in my current German game I have 14 cities and I think that I often went as high as ~17 with Spain (Emperor), you certainly have some increase in tech cost but at the same time you usually get more resources, more research and more production due to the additional cities.
I just love how around 1500-1550 my capitol produces >400 gold + >250 research per turn even after being reduced to size 12 by the plague![]()