argh. I'm drowning....
I thought I could advance to the last part of the project, apart from some details (Germans UU for example), but now I have to stop.
Some random thoughts (I'm too lazy now to reply post-by-post)
->Is cruise missile too early? No problem, I'll put it later.
->There is no Smart Weapons tech!!! That silly tech was removed.
->Germans have a lot of potential UUs. The choice is difficult as America or Russia or France.
The Zep remains my favourite (could be my love for Led Zeppelin?

), but I considered various alternatives before adding it (including the mentioned infantry: the Wehrmacht sounded a good name for it, but its animation is taken by Modern Infantry now). I didnt think of the U-boat, and as I've said it is a valid alternative. The feared Stuka was too short in terms of life.
Anyway, the discussion remains open.
-> I considered the Mameluke, but there were 2 things I didn't like: 1) they are more a dinasty than a unit. During mamelukes egyptian armies were composed by various types of horses, camels and archers. I don't find appopriate a unit with that name. 2) I prefer an ancient UU for Egypt
->for cemo: I'm sorry you've spent some time with that long post, but I must point out that I won't put
flavour units. I'll use
flavour animations. So I don't need civ-specific names: the name remains the same. What will change is how units will look, depending on the cultural group. An example: the current swordsman will be Euro-only. Mediterranean civs will have their own animation, African civs will have a black swordsman and so on.
->what do you exactly mean with "mobile infantry"? Can you show some animation?
->If you don't want the armoured car, then you'll have to fight with Sh3kel and Blasphemous. They wanted that unit. In any case I need something that comes with motorized transportation and upgrades to the mech inf.
->the list of the UUs...well I haven't time. Look inside the editor. And they are not definitive.
->U2s now are more useful, as upgrade for the explorer.
more later....