don't worry about the timeline, I've altered again and again the costs.
I remember China as an easy choice (so you're crap
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I remember China as an easy choice (so you're crap

Rhye said:I remember China as an easy choice (so you're crap)
Rhye said:given my definitive decision to keep only one jet fighter, do you want another animation instead of the MiG-29, something perhaps older but that you consider more appropriate?
What does "nvm" mean?Aeon221 said:Poor production??? nvm...
Cheers. I'm not very good at sending SMS messages eitherBlasphemous said:nvm is internet-speak for "never mind".
Rhye said:what's wrong with that?
I can use both the F-15 and MiG-29 for flavour animation, but I can also use for example the F-14 and the MiG-23 or anything else.
Rhye said:oh, by the way,
given my definitive decision to keep only one jet fighter, do you want another animation instead of the MiG-29, something perhaps older but that you consider more appropriate?
I could even differentiate the animations, parting the civs with the flavours anim. system. Like say having a MiG for Russia, China etc. and some F- for America, Western Europe etc.
Asclepius said:Could you consider giving the early religious traits (Pagan Cults, etc) as a free starting tech? In the few test games of 0.5 I have played, most of the ancient era Wonders (Pyramids, Temple of Artemis, etc.) are being built in the late middle ages or even in the 1900's in a few cases. Maybe making it much easier to research would help, few are ever completed in the Ancient Age.
Aeon221 said:I think you should give Feudalism all units free and hike up the corruption. That way you can have a ton of units, but you cant really build more units. It would be a bit better than the worthless piece of... junk it is now...
Rhye said:Is there a middle step between those 2 groups? Is there a jet that has been serving for many years?
btw I slightly modified the tech tree so that rocketry comes a bit later.