current progress:
- New plateau and mountains graphics (green borders now can be barely seen), new pollution graphics (brighter)
- Fixed Elephant Archer and Camel Rider "Available to" list
- Elephant Archer and Camel Rider obsolete (but not upgradeable) with Cavalry (first gunpowder mounted unit, first unit with 3 movement)
- Frigate and Privateer obsolete with Combustion; Explorer obsolete with Advanced Flight; Cavalry and Hussar obsolete with Motorized Transport
- Horses no more available in deserts
- Camel appearance = 160
- Replaced some LM forests (in Greece, Mongolia and Norway)
- Added a sugar in Madeira and an oil in Iraq
- Redrawn some pacific islands and added two southern islands with the help of bjorn
- Redrawn Philippines
- Added some mountains and plateaus in Andes in order to make Incan escape more difficult
- Added some rivers to separate some islands from the main land
- Worker cost now 20 shields, 2 food
- Spearman, Pikeman, Medieval Infantry, Longbowman, Musketman, Flintlock Infantry, Rifleman, Hoplite, Impi, Immortal, Numidian Mercenary, Swiss Mercenary, Samurai, Musketeer, Grentzer cost increased by 5 (except Spearman, by 4) because they were over-produced units
- Moved a couple of barbarian camps
- Tuned plague grace period (500) and variance (40)
- Added more sea in the Atlantic
- Tuned Babylonian, Sumerian, Japanese, Russian, French, German, Viking, Persian, American strength
- Tuned Japanese, Viking, German, Indian, Portuguese, Russian and Dutch research speed
- Fixed a major mistake: English now have standard horses instead of the American type; in America there are only American horses
- New timeline: 40/50, 50/25, 87/20, 41/10, 45/8, 33/4, 54/2. Now the game develops in 400 turns and loading times are much reduced in Industrial and Modern Age.
- Holy War cost reduced to 32; Knigths Templar cost reduced to 36; Sun Tzu's Art of War cost reduced to 45; Shakespeare's Theathre cost reduced to 40; Smith's trading company reduced to 50; Theory of Evolution reduced to 56; the united Nations reduced to 80; Apollo Program; Battlefield Medicine and Strategic Missile Defense cost reduced to 30
- Almost every tech cost has changed to fit the new timeline, because of the shrinking. The changes consist in -2 to -14. The new ranges can be found in the readme
- Minimum research time decreased to 5
- Added some forests in Africa: the spots for cities are reduced, to better reflect poor density of population and help massive colonization of Americas
- Moved a goody hut, spices and sugar one square farther from Persian cities (now they're more likely to be under Indian territory
- Added two barbarian camps in Indonesia
- Major changes to the map: thinner Africa and eastern Europe; larger Greenland
- Redrawn Zimbabwe, South Africa, French Atlantic Coast, Baltic region, Scandinavia, Greece
- Moved Russian starting location a square SW
I'd like to know something about:
- rubber, industrial units and luxury
- rifleman, cavalry and gunpowder
- colonization of America
(see my posts above and in the previous page)