Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
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Rhye said:
As I see that now you're the last Sumerian stronghold
Heh, kind of ironic for you to call me that, considering that the first thing I did in this mod was start a One City Sid Always War game as the Sumerians, building nothing but Enkidu Warriors for the sole purpose of seeing how long I could last. It took til 710 BC to kill me, when the Ottomans sent a nice amount of Longbowman who toppled my gates. (Well, I built Walls and Barracks, too, of course.) I would've lasted even longer had I been able to form an army with the MGL I received, or if I didn't have to stop producing Enkidu's when my treasury took a dive from the unit costs.

But anyways. If you're going to do this, do it with no regrets. Don't worry about having to please a small minority like myself - it tends to breed further dissension if you do. It's a really minor thing, regardless.

I say go on ahead and do it. I shouldn'tve made a big deal out of it anyways. A little variation will be nice for a change, right?

I've got a bigger question, though: will Israel be a part of the Middle East, Mediterranean, or European culture groups? I can see good reasons why they'd be in any of those - geographically, they're both Middle-Eastern and Mediterranean, and recently they've shown a much more European culture than their surrounding nations, much to those surrounding nation's dismay. It's a tough question, I know, but I'm leaning more towards European, simply because they don't get along well with the Middle East and they really weren't a part of the Mediterranean powers, although they show a distinct European preference.
 
Rhye said:
INca (quesiton mark) :confused:
Yeah, you took them out but they're prolly more deserving than the Sumerians (because Babylon is in and represents Sumeria as well). So bring them back in. =D
 
Bleargh, no idea why I thought the Inca were out (it may have something to do with the fact taht in my previous game [as Spain] none of their neighbours had contact with them so I thought they were out).
Anyway, scartch all I said about them since they actually are still in.
:wallbash: :wallbash: :wallbash: :wallbash: :wallbash: :wallbash: :wallbash:
 
Their cultural group can be seen from different point of views, but I say middle-east with no doubt. No matter if they joined UEFA or what their alliaces are.

I need 2 things from Blasphemous:

-hebrew scientific leaders
-a description of the maccabee, as it has 2 different animation: it could replace both the archer and the swordsman, depending on what animation I use
 
Blasphemous said:
Bleargh, no idea why I thought the Inca were out (it may have something to do with the fact taht in my previous game [as Spain] none of their neighbours had contact with them so I thought they were out).
Anyway, scartch all I said about them since they actually are still in.
:wallbash: :wallbash: :wallbash: :wallbash: :wallbash: :wallbash: :wallbash:


:lol: I would never take the Incas out! :lol:
In the old v1.0 of RoC for Vanilla and PTW, the Incas were the added Civ!
 
Rhye, your posts are coherent again! :goodjob: Did you get the new keyboard? What will the stats of thier UU's be?
 
Rhye said:
Their cultural group can be seen from different point of views, but I say middle-east with no doubt. No matter if they joined UEFA or what their alliaces are.

I need 2 things from Blasphemous:

-hebrew scientific leaders
-a description of the maccabee, as it has 2 different animation: it could replace both the archer and the swordsman, depending on what animation I use
Hmmm... Leaders... The first one that comes to mind is Mimonedes (Rabbi Moshe Ben Maimon if you wanna use his Hebrew name).
Can't really think of any others on the spot since I'm not really well-versed in Jewish Philosophy. But I know somebody who is (got a degree in it infact), so I'll get you some more names soon.
I don't know for sure but I doubt the Maccabees were ever really describes as fighting in a specific manner... They were just a bunch of peasants who rose up to fight the oppressors. Show me what animations are available and I'll tell you which seems right to me.

Rhye said:
:lol: I would never take the Incas out! :lol:
In the old v1.0 of RoC for Vanilla and PTW, the Incas were the added Civ!
This happens to me often... I get convinced of something, find out its wrong, and then forget that I changed my mind... I remember being totally shocked when I thought they were removed that time when I couldn't find them...

I have a suggestion (completely unrelated) - all civ names should be the names those nations use for themselves. All the other names can stay (alliance vs. the Germans, not vs. the Deutsch, for instance). It makes more sense for each nation to use their own name for themselves.
 
Blasphemous said:
I have a suggestion (completely unrelated) - all civ names should be the names those nations use for themselves. All the other names can stay (alliance vs. the Germans, not vs. the Deutsch, for instance). It makes more sense for each nation to use their own name for themselves.

So you mean to use Deutschland, Zhonguo (sp?), España, Nederland,...
There are some problems with the Alphabets. And with some civs which I really don't know how they called themselves.
And what about China...who knows what Zhonguo is

naaaah
 
The Merkava is a replacement of the modern armor. I'll leave it for the Xpack.
The interesting thing of the Xpack is that with 2 UUs some more strategical depth is added. The case of Israel is very interesting, with a very early and a very late UU.

Instead the Maccabee comes in 2 versions.
The first alternative is a replacement of the swordsman. I see 3/2/1 no iron as possible st6at6s
 

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Th9e second alt9erna6tiv9e is a sor6t of sling9er. The9 anima6tion is cool9er, but6 the con. is that in the Xpack there are already many replacements of the archer. I wouldn't know what stats 6to give them.

Otherwise, I can leave both the animat6ions, as AttackA and AttackB, and use the Swordsman stats I wrote above. Reaching iron will be difficult for Israel: that UU would be very useful
 

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Sounds neat! I would recomend the swordsman that requires no Iron, with over 60% of the ancient/middle ages units in the Xpack being defensive this would be the only offensive unit the Hebrews would be able to build until they got Iron.
 
Rhye said:
So you mean to use Deutschland, Zhonguo (sp?), España, Nederland,...
There are some problems with the Alphabets. And with some civs which I really don't know how they called themselves.
And what about China...who knows what Zhonguo is

naaaah
Alphabets are not a problem, everything I think can either be Romanized or adapted to fit the characters available in the game...
And how about perhaps making it at least like:
"Deutschland (Germany)", "Zhuonguo (China)", "España (Spain)", "Nederland (The Netherlands)".
That way you get the best of both worlds - everyone will understand who's the nation in question and you give respect to the countries' own choices of name...

RE: Maccabee:
Second animation looks right (remember, these were pretty much rag-tag guerilla militiamen...).
I'm guessing the extra attack point archer-replacement is already taken by some other civ, so instead give them a range-1 rof-1 bombard strong enough to damage spearmen often (representing guerilla harrassment tactics where the Maccabees stay out of harm's way).
Or you can give them extra movement.
EDIT: Perhaps give them extra movement and blitz, with a cost of +5 compared to an archer? This would make them good skirmishers which kinda makes sense...
 
Chukchi_Husky said:
If you are going to use the native's name for a nation, the Iroquois would be called the Haudenosaunee.
Nifteh. ;D
 
Rhye said:
I've got the new k9e69y6b9o6a9r6d!

What about my last proposal: using both AttackA and AttackB, and replace swordsmen with no iron. Remember the swordsmen here are intended as skirmishers
Whoops, I skimmed through the text so I didn't notice that suggestion...
Anyway, it really depends how that looks in-game... If they still look all raggety and crude that's fine...
I generally have a problem with the Maccabees being a UU... They don't represent a golden age of the Hebrews, they never existed in large numbers (just one uprising afaik), and they really just had a bunch of luck...
Heck, I've never even seen any scientific confirmation of their existance... For all I know they're just a part of the Hanukkah legend...
But don't let that get in your way... Just a little nitpick.

Just a couple suggestions for better UUs though:
Mistaarev - Modern Israel's elite unit of covert operation soldiers who infiltrate enemy installations or something like that (frankly I don't know much about them, other than that they dress in an arab fashion for camoflague, and are elite soldiers). Could be a souped-up marine or paratrooper.
Halutz (Pioneer) - A very very large movement in Palestine and later Israel, they dried up a large swamp for the use of settlements, they settled the land in varied ways (some very dangerous) and generally built the country up from scratch. Would have to be a worker replacement that comes with Replacable Parts, have a defense of 5. This would mean they can't be taken alive and sometimes won't be taken at all... Perhaps they should cost a bit extra and also be slightly more effective than a standard worker.
And I remember some mod used "Mighty Men" which was then renamed "Gibbor" (hero) which was some kind of soldier that fought for king David... Ah, here it is... Take a look, it says something about them there.
 
I had a look at that mod.
It uses a weird animation for the gibbon: the Gallic Swordsman + the Legionary.
I don't like that kind of things :)

I'll stick with the Maccabee, but that mod was useful because now I've many city and leaders lists.

You should tell me which is the most accurate for representing a mix of Ancient and Modern Israel.
 
ARABISRA MOD

Jerusalem
Tel Aviv
Eilat
Haifa
Hebron
Gaza
Jericho
Beer-Sheva
Jaffa
Ashdod
Nazareth
Bethlehem
Tiberias
Dan
Netanya
Bnei Brak
Tyre
Ashkelon
Ramat-Gan
Kidron
Ra'anana
Kfar-Saba
Rishon-Lezion
Rehovot
Ramallah
Yavne
Zoar
Edrei
Bunyan
Galilee
Holon

GREAT LEADERS

Moses
David
Sampson
Solomon
Aaron
Joshua
 
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