Aeon221 said:I had a thought:
restrict settlers to Feudal ones for colonial civs, and later ones for other civs
Give each civ a set number of settlers to fill in a prescribed amount of space, which would vary for each with larger numbers for... say China, and smaller for the Netherlands, but make sure that it is enough to fill their "national space"
Aeon221 said:I am against preplaced cities, because I like to be able to pick my locations, but also because it would mean that the civ that started with the most would win.
Besides, what time period would you set it up for? The Renaissance city placement would be entirely different from the Classical period or the Industrial.
Aeon221 said:Also, I could set up a private forum for mod development on invisionfree if you want
I have a good deal of experience with that, having once been a hardcore NationStates player.
Aeon221 said:I suggest this frequently, so I will suggest it again. If we exchange screen names, idea transfer could be very rapid. Mine is in my common profile.
Aeon221 said:restrict settlers to Feudal ones for colonial civs, and later ones for other civs
Give each civ a set number of settlers to fill in a prescribed amount of space, which would vary for each with larger numbers for... say China, and smaller for the Netherlands, but make sure that it is enough to fill their "national space"
Owain said:Or better yet (and easier IMO) would be to make settlers become available with Democracy, Comunism or Fascism... Start eevryone with say, 5 settlers or so, then let the game progress with small civs until the colonial/imperial explosion of modern govts.... sort of off topic I know... this will do anything BUT solve the problem of western european civs rushing into siberia... but it will be interesting.... it will mean there will probably be room in North America to be colonized when the Euros discover it and due to their tech advantage they can....
Instead of settlers, pre-placed cities might be best... Then you can give Russia and other traditionally sprawling civs a leg up.
CJ. said:Rhye thank you for a such a great mod.
I have some observations and suggestions.
Observations:
1. Workers take too long to complete work, and or
2. Not enough workers are produced.
3. Jungle areas are basically never cleared or improved.
4. Resources that are not easy to attain are usually left alone by the AI.
5. The AI makes threats to give something or else but unless you are about to crush their last city you cannot do the same to them.
CJ. said:Suggestions:
1. Instead of wiping out a nation, there should be an option to have it as a vassal or statelite after certain criteria are met.
2. The AI should not make stupid decisions, for example Israel decaring war on Russia. Small nations should be loath to go to war.
3. The trade advisor should make suggestions regarding the top three trade routes, eg "You have diamonds that Ottomans, India and Spain want."
4. Replace the swordsmen with a specialised barbarian hierarchial structure. The swordsmen look out of place in all but Europe.
5. You should be able to provide military assests to other AI, such as tanks.
6. Cities should be able to revolt and form a new country like in call to power.
7. The AI should remember if you were generous to it. At the moment there is no loyalty.
8. The Dutch need to be stronger sea farers. They don't seem to colonise Indonesia. Maybe they can have a random colony at a certain point in time to encourage them. Like wise with the British in Australia. The AI needs a lot of help here.
9. Nations go to war over what? There should be a reason and a desired outcome stated. War is never a random event.
10. China and India should have a greater population.
Just some ideas to consider and discuss. Thanks again for your enjoyable mod.
He has a point, if we would keep in contact via ICQ/MSN/AIM/Y!IM at least for the xpack developement it would keep ideas flowing much better than they do here.Rhye said:??Aeon221 said:I suggest this frequently, so I will suggest it again. If we exchange screen names, idea transfer could be very rapid. Mine is in my common profile.