RifE 1.20 Bug Thread

I have both 41 and patch B, Btw, re-reinstalling FF+ made the civs come back, but the mechanos still have no models. Strange...looking at my setup file, it is only 10mg, although the patch is the right size. guess my browser flubbed the download.
 
The file hosted at filefront is not what it should be. When i use the download link it downloads a 10mg file not a 35mg file.
 
Ah, I understand the issue now... Going to be a royal PITA to fix. Filefront apparently kept my original release up, even though I told them to delete it... The correct download is rerouting to that, as they have the same name. Bad habit on my part, there.... Anyway, they aren't letting me delete the original, and I can't get ahold of the new copy atm. Will update when it's fixed... Sorry for the trouble.

At the least, I'm VERY happy I posted download sizes there. :lol:
 
Go listen to the last 2 Modcast episodes. There is a new Civilization Website which offers a TON of bandwidth and storage space, free to the asking for all modders. I just can't remember the name of the place yet as I keep forgetting to mention it to Vehem in case it offers better speed than what we already use.

And while you are talking to Wouter, sign up to guest host on Modcast yourself ;)


EDIT: here's the link to WePlayCiv
 
Bah, it's cakewalk easy and pretty enjoyable. Just listen to a few episodes to get a feel for Garret and you can mock him relentlessly for an hour or so, then have him edit and publish it all himself so people can hear you make fun of him while advertising your own mod ;)
 
guess that the problem was with the main file, when installing it wrote ffplus .10 and not .21

We'll have to wait until you upload it again...
 
Well, I'm pretty sure I have everything installed correctly because all the unit art I've encountered so far (which should be *most*) has been fine except for Great Commanders. They are de'Blob.
 
Hi valkrionn, when will you upload the updated file of the modmodmod ?

File front still has the 0.10 file and the red bulb bug still exists

thanx
 
I spotted a minor error while browsing through the civilopedia, I'm surprised no one caught it before now: Nojah's Illusionist trait is granting the Illusion promotion to all arcane units, not the Illusionist promotion.
 
Hi valkrionn, when will you upload the updated file of the modmodmod ?

File front still has the 0.10 file and the red bulb bug still exists

thanx

Just fixed the link, thanks to Vermicious. :goodjob:

I spotted a minor error while browsing through the civilopedia, I'm surprised no one caught it before now: Nojah's Illusionist trait is granting the Illusion promotion to all arcane units, not the Illusionist promotion.

Woops, will fix that next patch.
 
Is there a quick fix for the barbarian trolls not requiring hunting?
 
I've been noticing a bunch of game crashes, they seem to come primarily when the AI explores a major lair (pyre, well, etc.). Usually I have to go into the Worldbuilder and put a mountain on that spot. I never have problems exploring the lairs myself, just when the AI does it...
 
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