far_wanderer
Prince
- Joined
- Dec 20, 2008
- Messages
- 454
I really like this idea, actually. In the mid-lategame, I usually had about 7 or so refined mana. having an extra 7 in every city would be a big penalty, but not an insurmountable one.
I agree that a penalty would help balance things, but I'd like to see something other than unhealth. The Mechanos already have several additional sources of unhealth and are lacking many of the normal health sources to fight it (Life mana, Growth, Ancient Forests, Temples of Leaves).
What about "refueling costs" (significantly increased maintenance) for units outside their borders that have refined mana affinity?