[R&F] Rise and Fall General Discussion Thread

The wording of the patch notes suggests that the new algorithm may not consider the distances between city states, only their distance from major civs - it just places them wherever there's space between major civs.
Then why does the code state that 5 is the minimum start distance? It should be discarding the spots if they are within 5 hexes of each other.

globalparameters.xml

<Replace Name="START_DISTANCE_MAJOR_CIVILIZATION" Value="9" />

<Replace Name="START_DISTANCE_MAJOR_NATURAL_WONDER" Value="3" />

<Replace Name="START_DISTANCE_MINOR_CIVILIZATION_START" Value="5" />

<Replace Name="START_DISTANCE_MINOR_MAJOR_CIVILIZATION" Value="7" />

assignstartingplots.lua

function AssignStartingPlots:__SetStartMinor(plots)
-- Sort by fertility of all the plots
-- eliminate them if they do not meet the following:
-- distance to another civilization
-- distance to a natural wonder
-- minimum production
-- minimum food

I haven't seen any problems with majors being to close, you will see them at a 8 hex distance but that is because the AI sometimes moves it's settler on the first turn.
 
I've seen so many posts on Facebook today that are angry that the expansion isn't included in the Digital Deluxe. Do people not read what's included in what they buy?:dunno:

This. It feels saddening that most of the complaints are not valid at all. Even on Steam, R&F states that it requires the base game. Digital Deluxe clearly states which DLCs are included. I don't want to be a conspiracist and think that some commenters there are just trolling to mislead. I just wish this won't hurt R&F sales.
 
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I've seen so many posts on Facebook today that are angry that the expansion isn't included in the Digital Deluxe. Do people not read what's included in what they buy?:dunno:

Nope. Most people don’t read instruction manuals, either. :sad:
 
I don't know what the lyrics are, but the Zulu's rhythmic chanting and clapping is way too soothing considering how many people I am currently sticking spears through... but it's catchy.

Not the Cree's, though. fudge, their chanting is annoying.

After playing a full game as the Dutch, I have to complain a bit that the terrain restrictions for the Polder are far too restrictive. I think I had about 7 in total over about 12 cities. I wish they could also go on marshes like in Civ V...
 
I wonder if you can link a worker, settler, or support unit to a Spec Ops and fly them around.
 
Loving the expansion so far. Already made a few posts in the Funny Screenshots thread, but let me give a quick summary of my 'first' game, just like some others have done.

First of all, I have had to start over three times (all Netherlands), and in all four games I had early barbarian problems and then got declared a surprise war by another civ in ancient era. First two I quit because I was about to lose, third game I didn't even try to survive the war, fourth game I had finally adapted. Managed to hold back Kongo's army, found out I had iron pretty early because of early Bronze Working, immediately went for Iron Working and got a bunch of very early Swordsmen which just completely walked over Kongo and I conquered one of his cities. Made peace with him, meanwhile I'd noticed France had settled that great spot a bit to the west where I'd really wanted to settle. So I moved my Swordsmen over - France had no walls yet - and declared war the turn before entering medieval era. Easily conquered two of her cities, but she didn't want to give up a city she'd placed in between those cities and the coast in a peace deal, so I marched and took Paris about as easily as the others. She still didn't want to give up that other city, so I kept Paris.

Next, and this is where the game gets awesome, I get into a Golden Age, and so does (my friend/ally) Alexander at the other side of the three remaining French cities. Meanwhile France falls into a Dark Age. I move over Amani, give her the loyalty pressure promotion, get some bread and circuses going, and manage to flip all three French cities, eliminating her from the game without having to declare war again. Meanwhile, Kongo declares war on me (now in a Heroic Age; he fell into a Dark Age after losing the war to me) and actually manages to conquer back his city before I am ready to defend (right through a wall, for the record), but I manage to get it back and take another city that was in between my original and my French cities. I find out Kongo conquered Brussels on the east of his empire, so I declare war on him again and liberate it, weakening his total loyalty (at this point he has 4 total cities). There's some scuffling, several wars (even an emergency when he re-conquers Brussels; I actually liberated it again on the first turn of the emergency for 4k free gold), but he falls into a Dark Age while I get my second Golden Age in a row, and now I use bread and circuses, Amani, spies to pressure him with loyalty as much as possible. Meanwhile, while his cities near my border are barely holding out on loyalty, I conquer a city at the back of his empire, which flips his capital to a free city. I give back the city at the back (erasing warmonger penalties) and now I'm pressuring the size 15 city and in a few turns it's going to flip to me. As I know I will be getting into yet another Golden Age (already surpassed the threshold with the emergency completion and first fleet, corps, army, armada and plane in the world) AND the city has an Entertainment Complex, I think I will be able to pressure his other cities to join me as well, even if he gets out of his dark age. Which means that I'd own three quarters of my continent despite having 0 warmonger penalties with other leaders. Or, really, even playing that warlike. I conquered five cities total, and all in classical and medieval era (excluding of course the city I gave back).

Oh, one more thing though. Polders SUCK. Yes, their yields are very good, but in that huge empire I have there's like 5 spots for Polders, despite having three quarters of a standard map continent as coastline. They really need to soften the requirements somehow.
 
That's never been a problem before though..



So why does the tile I'm hovering on show 'River'? :S That tile has an adjacency to river. I've never encountered this before, in 900 hours of playing 0.o
Aquaduct really isn't valid on that tile and it has been like this from the release. Imagine how the model of the aquaduct would look like - it would have to take the water from the river (which is exactly between the aquaduct tile and the CC tile) and in a circle put it to the CC (in fact to the very same tile border). That would make no sense. The tile needs to have a river segment (rivers are always runing along the borders between tiles) that is NOT directly adjanced to the city center.
 
Next, and this is where the game gets awesome, I get into a Golden Age, and so does (my friend/ally) Alexander at the other side of the three remaining French cities. Meanwhile France falls into a Dark Age. I move over Amani, give her the loyalty pressure promotion, get some bread and circuses going, and manage to flip all three French cities, eliminating her from the game without having to declare war again.

That's my favorite thing so far in R&F, I love bread and circuses + Amani combo, it works great.
 
Loving the expansion so far. Already made a few posts in the Funny Screenshots thread, but let me give a quick summary of my 'first' game, just like some others have done.

First of all, I have had to start over three times (all Netherlands), and in all four games I had early barbarian problems and then got declared a surprise war by another civ in ancient era. First two I quit because I was about to lose, third game I didn't even try to survive the war, fourth game I had finally adapted. Managed to hold back Kongo's army, found out I had iron pretty early because of early Bronze Working, immediately went for Iron Working and got a bunch of very early Swordsmen which just completely walked over Kongo and I conquered one of his cities. Made peace with him, meanwhile I'd noticed France had settled that great spot a bit to the west where I'd really wanted to settle. So I moved my Swordsmen over - France had no walls yet - and declared war the turn before entering medieval era. Easily conquered two of her cities, but she didn't want to give up a city she'd placed in between those cities and the coast in a peace deal, so I marched and took Paris about as easily as the others. She still didn't want to give up that other city, so I kept Paris.

Next, and this is where the game gets awesome, I get into a Golden Age, and so does (my friend/ally) Alexander at the other side of the three remaining French cities. Meanwhile France falls into a Dark Age. I move over Amani, give her the loyalty pressure promotion, get some bread and circuses going, and manage to flip all three French cities, eliminating her from the game without having to declare war again. Meanwhile, Kongo declares war on me (now in a Heroic Age; he fell into a Dark Age after losing the war to me) and actually manages to conquer back his city before I am ready to defend (right through a wall, for the record), but I manage to get it back and take another city that was in between my original and my French cities. I find out Kongo conquered Brussels on the east of his empire, so I declare war on him again and liberate it, weakening his total loyalty (at this point he has 4 total cities). There's some scuffling, several wars (even an emergency when he re-conquers Brussels; I actually liberated it again on the first turn of the emergency for 4k free gold), but he falls into a Dark Age while I get my second Golden Age in a row, and now I use bread and circuses, Amani, spies to pressure him with loyalty as much as possible. Meanwhile, while his cities near my border are barely holding out on loyalty, I conquer a city at the back of his empire, which flips his capital to a free city. I give back the city at the back (erasing warmonger penalties) and now I'm pressuring the size 15 city and in a few turns it's going to flip to me. As I know I will be getting into yet another Golden Age (already surpassed the threshold with the emergency completion and first fleet, corps, army, armada and plane in the world) AND the city has an Entertainment Complex, I think I will be able to pressure his other cities to join me as well, even if he gets out of his dark age. Which means that I'd own three quarters of my continent despite having 0 warmonger penalties with other leaders. Or, really, even playing that warlike. I conquered five cities total, and all in classical and medieval era (excluding of course the city I gave back).

Oh, one more thing though. Polders SUCK. Yes, their yields are very good, but in that huge empire I have there's like 5 spots for Polders, despite having three quarters of a standard map continent as coastline. They really need to soften the requirements somehow.
Do you actually also get the "You defeat me"-screen when you remove a leader from the game peacefully?
 
TT7iMYO.png

The city state emergency rewards are a bit overpowered.
 
TT7iMYO.png

The city state emergency rewards are a bit overpowered.

I've seen a few emergency posts on here where only the player is taking part, so there's no sharing the reward. Is the AI refusing to join in for some reason?
 
I've seen a few emergency posts on here where only the player is taking part, so there's no sharing the reward. Is the AI refusing to join in for some reason?
In this case the other AIs were involved in wars already which probably stopped them. I had one earlier where Trajan joined in and actually finished it by himself.

In other news, trading with Netherlands and the golden age dedication is silly.
GXZscvw.png
 
I've seen a few emergency posts on here where only the player is taking part, so there's no sharing the reward. Is the AI refusing to join in for some reason?

Only emergency I've been notified about so far involved unmet players, and the emergency failed - I'd guess the AI just isn't very capable at executing them and is coded to cut its losses in most cases.
 
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