Well, it was fun, even if my social life stopped 2 weeks ago. Of course, I cant win, unless I search myself the last 10 techs from the first age, but game is done anyway. Time for hollydays, and a big
for such a marvelous mod.
I suggest(for players health/heart):
Imperial road in the third era, maybe with intelligence, should be a reward for surviving until there. Just for saving hours of micromanagement, actually it is possible to use your navy (load/unload) to simulate instant transfer (as i did) but it is tedious and boring . I could go from any point to another instantly with some 100 triremis sumae but took about 5 hours in whole game.
Building mine should be allowed on grassland/plains.. So often you cant irrigate them , no fresh water and its so crowded...
Catapultae with 2 moves but 1 pop/cost and lethal sea bombardement( if they can damage ships, I dont see why they cant sink them). Should give a small chance to win. With only 1 move I am afraid we will lose them all to counterattacks, as it happened so often to me.
Build limes from 75 turns to 20. Should increase to possibility of various strategies and more fun with great invasions, 75 turns is a boom, never could make them in time.
Persia HAS to be tweaked. I almost had a heart attack when they invaded me.
2 more navis aquaria (just because I love them
)
Coruption decreased (who doesnt hate it?)
Add to conquest.ini: Max Autosaves=15 (because you will NEED it)