stillbasicallyagoat
Chieftain
- Joined
- Aug 19, 2019
- Messages
- 3
Hi, I registered some years back as MeisterGoat, managed to lose my login credentials, and just re-registered to say that this is incredible.
Thank you so, so, so much for continuing this mod. I understand why people like the newer games, or Civ II - but III is gonna be my favourite for some time, seems to me.
And during my trinitarian re-install of DYP/RaR, I found out it's been continued?! With three sets of beautiful new terrain tiles... Wow, I don't know what to say other than amazing work.
For what it's worth, let me try to give back a little. No bugs to report other than what's been said by others so far.
I'll update if I find any.
On optional techs - I like them. Flavour, even if it's not 'optimal', is what separates games that I enjoy and play once or twice (Civ IV+) from those I come back to every three years (Civ III RaR).
Sometimes I like to rush optional techs just because, or research everything, or only use units from optional paths. I wouldn't be devastated if they were removed, but I'd be cautious about it.
I know the building hard limit is a real pain, but I think the illusion of choice/options is something that's overlooked a lot in games.
There's so many tweaks and fixes and neat things to comment on - I'm not around much, so just know that I'm awed you're doing this, thankful and rooting for you all 100%.
Best!
Thank you so, so, so much for continuing this mod. I understand why people like the newer games, or Civ II - but III is gonna be my favourite for some time, seems to me.
And during my trinitarian re-install of DYP/RaR, I found out it's been continued?! With three sets of beautiful new terrain tiles... Wow, I don't know what to say other than amazing work.
For what it's worth, let me try to give back a little. No bugs to report other than what's been said by others so far.
I'll update if I find any.
On optional techs - I like them. Flavour, even if it's not 'optimal', is what separates games that I enjoy and play once or twice (Civ IV+) from those I come back to every three years (Civ III RaR).
Sometimes I like to rush optional techs just because, or research everything, or only use units from optional paths. I wouldn't be devastated if they were removed, but I'd be cautious about it.
I know the building hard limit is a real pain, but I think the illusion of choice/options is something that's overlooked a lot in games.
There's so many tweaks and fixes and neat things to comment on - I'm not around much, so just know that I'm awed you're doing this, thankful and rooting for you all 100%.
Best!