Italian hussar has movemet 1 (normal hussar has 3)
My russian HMG unit cannot upgrade to "bazooka", despite it's description...
Great game, I may have only found one or two things wrong with the mechanics that hasn't already been reported.
Some Civilopedia edits for you:
The internet small wonder entry states it takes 5 computer networks. The computer network entry states it takes 3 computer networks for the wonder to be available, it is 3 currently.
The Admiral of the fleet states it upgrades to an iron frigate, this is no longer accurate.
The casino entry states it takes 3 casinos to unlock Vegas, the Vegas entry says 4, it is 3.
At least the carthaginian hussar is identified as upgrading to the asian rider
I believe that air cavalry should be sea transportable, it is not.
I don't think the game developer specialist works as advertised. Instead of an upgrade of specialist type, it seems more like a downgrade. I am not sure that civilization can have specialists that provide multiple benefits (e.e tax and entertainment).
ynot56, thank you very much for reporting these problems, so most of them belong to the original civilopedia. I will have a look at them and fix those entries.
I cannot say anything about your observations with the game developer. I don´t use these "superspecialists" in my mods and scenarios as the AI doesn´t use them.
Couldn't build "The Winery" - missing ini-file, game crashes
Couldn't upgrade my french 150mm howitzer into 155mm GST self-propelled artillery vehicle - missing ini-file, same result
What to do?
Thanks! I look forward to hearing from you! As my howitzers doYou have an old upload. These errors were fixed some time ago. I suggest, you wait with the new upload as I´m working to finish the next version of that mod, fixing also all errors that were reported in the last posts. When there are no RL issues, the next upload could be ready tomorrow in the evening.
And the issue I had with the Air Cavalry not being sea transportable, is through the landing craft unit. Is there some limitation on the sea transportability of the the landing craft?
Thanks! I look forward to hearing from you! As my howitzers do![]()
I don't know but I found this modpack in early November with 1.5 already. Deleted my old RAR and unpacked new RARR. Soon was my first crash with nuclear carrier upgrade because of missing sound file. And now with GCT, but this "_" worked, thanks again!The error of the RARR-biq connecting to a wrong pediaicons-entry for the French GCT 155 is fixed since RARR biq 1.4. If you play your game with an older biq you could continue it with the following fix (but don´t forget to switch back to the normal naming after you have finished your current game):
http://forums.civfanatics.com/showpost.php?p=13915364&postcount=129
I don't know but I found this modpack in early November with 1.5 already. Deleted my old RAR and unpacked new RARR. Soon was my first crash with nuclear carrier upgrade because of missing sound file. And now with GCT, but this "_" worked, thanks again!
Happy New Year!
No, it's alright now. I just recited all three my crashes in RARR: carrier, winery and GCTIzengrimm, I´m just uploading the new biq and a patch. What crash happened to you with the nuclear carrier upgrade? The missing AA.wav file should be fixed with the new mainfile from 25.10.15.
Another question - cannot upgrade my strategic bombers to the supersonic ones. I have all required resources and "Advanced Composites" technology of course. And when I relocate bombers to the city with airport to upgrade, no upgrade icon appears...