Yep... just tested. Game loads fine from fresh start. This tells me that there's something quirky with the documents/...MODS folder, my best guess is that the game has a special tag for mods that are in that location and all saves, modules, etc, get this tag when the mod is there... this would play all sorts of havoc on a whole host of things, among them moving the mod back to program files/...mods and then trying to pickup a saved game, since it would have this special tag that would make continuing playing impossible. Of course this is my educated guess without looking at the code itself. Perhaps someone can mod a hotfix for this situation? Can't be too difficult, if I'm right about the cause, just figure out a way to strip the tag from the code in whatever mod/savegames you want it to.