IceLion
Living in denial
IT- We should be ok as far as the dotmap is concerned, we actually gain an additional workable square while losing one to border crowding, and the Hammer man is right, the borders will expand and we will get the copper, though the additional production would be nice to have right now. Research was already set to 90% we're getting +1 to our treasury. Not much else other than looking around to see what's happening.
1st - 1150BC - Delhi finishes worker> workboat, new worker sent to Madras and opened up a little bit of fog... no stone and our warrior is 18 turns away from Madras.
2nd - 1125BC - Nada
3rd- 1100BC -
4th - 1075BC - Monty sends messenger for Open Borders, messenger is inserted into the Matrix, kept screaming something about *The One*.
The wheel comes in and I stare for 5 mins at the Tech Tree, Sailing can be done in 14, Math in 35... I go with Sailing.
5th - 1050BC -
Warriors find... but it's too far away!
6th - Ceasar asks for open borders, messenger made to watch clips of Jar Jar Binks... over and over...
7th - 1000BC - Delhi completes Workboat>Library
8th - 980BC - Nada, slaves beaten for good measure.
9th - 960BC - More slave beating.
10th - 940BC - Mansa for Open Borders, messenger dragged back to Mansa by his teeth.
1st - 1150BC - Delhi finishes worker> workboat, new worker sent to Madras and opened up a little bit of fog... no stone and our warrior is 18 turns away from Madras.
2nd - 1125BC - Nada
3rd- 1100BC -
4th - 1075BC - Monty sends messenger for Open Borders, messenger is inserted into the Matrix, kept screaming something about *The One*.
The wheel comes in and I stare for 5 mins at the Tech Tree, Sailing can be done in 14, Math in 35... I go with Sailing.
5th - 1050BC -
6th - Ceasar asks for open borders, messenger made to watch clips of Jar Jar Binks... over and over...
7th - 1000BC - Delhi completes Workboat>Library
8th - 980BC - Nada, slaves beaten for good measure.
9th - 960BC - More slave beating.
10th - 940BC - Mansa for Open Borders, messenger dragged back to Mansa by his teeth.

How can this be? I look inside and notice the city governor is turned off.
On goes the governor, and Bombay will grow in 6 turns.
moment - I forgot to actually hook up the gold mine to the trade network! Of course, we haven't had any unhappiness problems yet, so that might not be too bad.

Turn Delhi on to emphasize food again, all changes result in construction in 17
So oh well. But I can tell you that Madras and Bombay have grown to 3, Delhi to 5, and that we've blazed a trail through the fog to the north. Beyond that, not much new to see. I think the commerce/ growth endeavor I did during my turn worked well - we can crank up the production once we have units to make, and we'll have tons more production if we have giant cities then. After we get construction, we should send a bunch of catapults after someone. I'm voting for taking out Montezuma - he won't know what hit him! Plus, he's in our way directly to the north.
When we attack, maybe we should send a strong def. unit over to the other side of his city to hang out in the woods and draw attacks over that way. AIs (on noble, at least) always seem determined to kill random units hanging in the woods and stuff.
the mighty machine
army
first, after all.