SupremacyKing2
Deity
I also wonder how much things are sped up by the extra science he is getting from covert ops since he is playing as Chengsu. Seems a very strong sponsor!
If steal science is same as vanilla, steal science(25% of tech cost with special agents) itself would get much more science than the trait bonus.
And still, they have +2 agents too!
the continental surveyor seems so strong in RT.
edit : nest on firaxite ?
For the actual game length, it might not have done anything, but it terms of "endgame content", it will. Even if the game length is the same, it means you at least get the breathing room to actually play with the high-affinity level stuff instead of winning before unlocking it.I wouldn't be too happy about that just yet. Looks like Affinity Levels are about the same in terms of "How many affinity points do I need?", but there's more Affinity available on the tech web. May very well just be moved up a bit because we now gain more affinity levels even quicker.
Well, that's true, but certainly not what I'm looking for.For the actual game length, it might not have done anything, but it terms of "endgame content", it will. Even if the game length is the same, it means you at least get the breathing room to actually play with the high-affinity level stuff instead of winning before unlocking it.
Not sure what you're saying here. ^^ No tech ever handed out raw affinity levels, but if you mean "enough affinity exp to get a full level"... well, that's still the case. Even worse actually, with ring 1 Affinity Techs giving 20(!) affinity, which is almost 2 full levels.It might not be the ultimate fix, but it will allow you to play around with them a bit more. Plus, I'm getting the impression that basically nothing hands out full affinity levels any more (at least techtree-wise), but only affinity XP.
Well, we saw 2 seconds of it. Pretty Standard "2d pictures layered over each other and slowly moving"-style.We did not get to see the contact victory movie because Quill18's preview is under an embargo (no load screens or cut scenes).
Well, we saw 2 seconds of it. Pretty Standard "2d pictures layered over each other and slowly moving"-style.
Have we seen the amount of affinity XP given by the outer rings yet? If it stays at 20, this becomes a lot less powerful later on - the cost per affinity level is, after all, 10 + combined attained affinity levels, meaning going from affinity 13 to 14 costs you 23 XP and from 14 to 15 costs you 24 XP.Not sure what you're saying here. ^^ No tech ever handed out raw affinity levels, but if you mean "enough affinity exp to get a full level"... well, that's still the case. Even worse actually, with ring 1 Affinity Techs giving 20(!) affinity, which is almost 2 full levels.
Ring 3 Leaf Techs also give 20 exp. The affinity gain seems to have been normalized. That's a whole level for most of the affinity levels, if the scaling in the upper affinity levels hasn't been increased.Have we seen the amount of affinity XP given by the outer rings yet? If it stays at 20, this becomes a lot less powerful later on - the cost per affinity level is, after all, 10 + combined attained affinity levels, meaning going from affinity 13 to 14 costs you 23 XP and from 14 to 15 costs you 24 XP.
Given that you are almost bound to pick up some hybridisation along the way (with affinity on the tree techs, not just the leaf techs), going from affinity 13 to 15 is probably going to be something like 50-55 affinity XP in total. On top of that, I'd wager that the formula might actually have changed in order to accommodate Hybrids.
Also not sure if it's been mentioned, but finally got a look at the Missile Rover upgrade screen - no hybrid versions.
Which is ridiculous, seeing as siege is a core part of any army, especially once it starts to levitate, but no sense beating a dead horse on the hybrid core unit issue.
I think it is anything above 8.8...
They figure reaching 9.9 is too hard compared to reaching 14.
That does seem to cover all of the missing units except subs, but then the question becomes when to the Hybrid uniques upgrade? Is it a case where 8.8 get's you the First Throne or Elder Aquillon? Because from what we've seen, the tier 1 uniques are already in that general range (9.9-10.10, judging from the recent video showing Immortal upgrades).