Sorry for the delay and the relative lack of screenshots, I ended up being more busy today than I expected but still wanted to get this set in tonight, otherwise it'd have been delayed even more.
IT, 1050AD:
- Move scout towards Gilga's closest city to keep an eye out, although we are pretty safe with him at Pleased.
- Stop all workers building roads.
- Stop EP spending on Gandhi and Charlemagne as they are way behind and no threat in the Lib race. We won't be able to get visibility into Gilga's research any time soon but on the others yes.
- Cancel wine to Joao for gpt deal, and give fish to Alex for corn. Together this removes almost all unhealthiness from our cities (only Bibracte has -1).
- Replace spy in Gergovia with an engineer and put in the Heroic Epic. Give Tolosa's mined hill back as well, and switch to it from the plains farm, so the HE is in 12 turns instead of 14.
- Whip catapult in Tolosa, grocer in Vienne and market in Verlamion.
- Give our only incense to Joao for 10gpt because we don't need the happiness that badly. Slider to 100% for now.
1060AD:
We are the most cultured civilization in the world. And Alex demands Paper, but I refuse.
Vienne starts a temple, Verlamion a grocer, Tolosa a forge. Workers are cottaging in Vienne and Bibracte, workshopping near Camu and will start mining more hills around Gergovia (also chopping out the HE in the process). Whip the courthouse in Durnovaria.
Just noticed we have a spy in India, nice.
1070AD:
Education is in, Liberalism is next. Gilgamesh completes The Hagia Sophia. We could whip the AP now for 6pop, but that's crazy expensive, no thanks.
1080AD:
Camu whips its first maceman. I'll have Gergovia on strict siege duty after the HE is in.
1090AD:
Gilgamesh wants Education for Gunpowder and 250g. No.
1100AD:
Whip some stuff. I always get a little lazy after the first turn in the set and stop reporting everything I whip or build, sorry about that.
1110AD:
AP is in, coincidentally just in time for the chops near Gergovia to finish, so I switch from the HE to a Taoist temple to get it in one turn for the Spiritual bonus. Bibracte starts a grocer because we need more money. Always.
Oh, and Ragnar declares war on Gandhi. Let's see what our spy can spy.
1120AD:
We win the AP chair (vs. Joao). Charlemagne jumps in against Gandhi. Joao can research Liberalism so I put all EP on him... but we still won't have it in time I think. Lib is in 7 turns and we are making 14 EP a turn, not enough to catch up in time to see his research. I hire three spy specialists in cities that can afford to and we're up to 26 EP a turn, that should be enough hopefully.
I'm debating whether or not to trade Education to Gilgamesh for Gunpowder. I'm worried that Joao is teching Lib and Gilga is teching Edu. In this scenario we'd have to take Lib right now and take the best we could from it - namely Gunpowder or Printing Press. If Gilga's teching Edu then we won't be able to do the Edu for Gunpowder trade in 7 turns, thereby screwing us from taking Chemistry from Lib.
I guess we will see how this goes down.
1130AD:
Our spy sees that Alex has taken a city from Gandhi... a while ago I guess. Gandhi's stack's still parked in Delhi.
1140AD:
Hire another spy, in Tolosa. Getting nervous.
1150AD:
Bibracte finishes the grocer and starts on the National Epic. Debated between that and a university... don't know which is better in the long run. Good news is that Gilgamesh will still give us Gunpowder (and his map) for Education so I'm not sure he's actually teching it.
Visibility into Joao's research next turn.
On second thought switch from the NE to a university. We want to get to Steel ASAP and we're running a high slider (80% in the green at the moment) plus are in Bureaucracy. Next GP in 7 turns even without the NE.
1160AD:
Joao's teching Liberalism and will have it in three turns. We are teching Liberalism and will have it in three turns. A Friendly competition between Friends. We, however, are the founders and leaders of Taoism, and therefore more blessed by it than Joao, who is a mere follower of the faith. As evidence: miners strike gold in the hills of Durnovaria and we get paid ~150g. Suddenly we can afford to up the slider to 100%: Lib in 2 turns. Suck it Joao.
Also do the trade with Gilga so we can take Chemistry from Lib, and he graciously throws in lots of gold and his world map as well. I also make a trade with Ragnar - Philosophy for 260g.
Fire spies everywhere.
1170AD:
Ragnar takes a city from Gandhi.
1180AD:
Pick Steel next and save game!
Tech screen:
And poor Gandhi:
I suggest we send our scout (who is in the jungle near Gilga's closest city) to roam around the Sumerian empire and see what we're dealing with here. He has Gunpowder already so protective muskets should be expected, but we should locate his SoD at least to see what he can throw at us. Once Steel is in I think we should go 100% gold and whip units like crazy while upgrading all of our siege.