Rome First Look (Trajan) Video

It is possible that road cost less then one charge. Like road may cost 0.2 charge per tile which mean you can either build 5 road tiles or one fort.

Question - did they say or imply Legions need iron? They showed them next to stone or something similar.

Many unique units seems to be resourceless so it is possible that legion do not need iron.
 
better view of bath (and aqueduct)

Nice find. With the statues on the roof, it seems heavily based on the Roman Baths in the aptly named city of Bath in the UK. It's a shame those are 19th century additions :lol:. I think the original thermae were mostly indoor affairs. Still the design is nice and readable.
 
Been waiting for this and I think they nailed Rome. Regarding the lack of military abilities... that's not really what I associate with Rome. They weren't fast conquerors but known for expanding steadily and keeping territory. The infrastructure abilities and legion's ability to turtle represents that - steady and sustainable expansion/conquest.

Trajan is an excellent choice, too, and I'm happy to see somebody who's not Julius Caesar or Augustus but still well-known and actually a very good leader.

Graphically, he's... a bit scrawny but unlike some other over exaggerated leaders (pre-revision Teddy or Qin Shi Huang), it doesn't take away from his overall look and feel too much and falls, in my opinion, on the right side of stylisation.

Wish they went for a new civ icon, though, needs more SPQR! ;)
 
Sometimes you want roads in an area where trade routes won't come. You can build roads with a military engineer and, now, the Legion.

In the preview movie, the displayed charges simply disappear. The unit itself remains on the map.

But I agree, that 1 charge per road-hex woulldn't make it likely for me to build roads. The defence bonus of the two buildable forts will be too good to be missed.

Have we seen the road building mechanic for military engineers (and the legion) yet? I didn't see it in the video, only the insta-trade route. Did I miss it? If so, post the time please.

Is it hex-to-hex like the Great Wall? Like Civ V? From starting hex to limit of movement?
 
Rome and Egypt now have same colour theme? Egypt had purple with gold font in their video.

Or is there proof that Egypt got yellow again with purple font?
 
Rome and Egypt now have same colour theme? Egypt had purple with gold font in their video.

Or is there proof that Egypt got yellow again with purple font?

Egypt colors are now Blue and Yellow (I think it's a very deep blue, you can see it in one of the videos for the civ (I think norway actually), in addition, the colors are the same as the icon depicted in the civ list when we had that big youtuber info drop.
 
Have we seen the road building mechanic for military engineers (and the legion) yet? I didn't see it in the video, only the insta-trade route. Did I miss it? If so, post the time please.

Is it hex-to-hex like the Great Wall? Like Civ V? From starting hex to limit of movement?

They mention it briefly, but it's a unit like the Builder, with limited charges, can insta build things but we don't know how many charges they have, if building roads uses the same charges as forts, or really have any idea of how expensive they are... All numbers being subject to change and all.

It looks like it'll be a really important unit in mid-game invasions and defending thru rough terrain (make 2 or 3 engineers and have a road almost instantly to the front line ending in forts? sounds cool and important). The fact that the Legion will be able to do this on it's own will make defending important territory or taking weakly defended borders by quickly building supply roads for your armies is very cool. Hoping the AI knows how to use this.
 
Flimsy? He looks quite a lot like this fairly contemporary statue from Ostia:

Spoiler :
d6f8878c93c348afc5a1dde32dbdeeca.jpg


They've lengthened his face, which they seem to have done with a lot of the male leaders this time around, but he looks fine to me.

Maybe you would like something along the lines of this more Herculean depiction :lol::

Spoiler :
TrajanXanten.jpg

These statues look a bit stretched due to the optical corrections made by greek and roman sculptors, their original locations beeing mostly on pedestals or acroterions. Thus the strange faces when seen on groud level, like in museums nowadays.

better view of bath (and aqueduct)

Spoiler :
CivilizationVI_Rome_Bath.jpg

This screenshot is awesome !! The ciy itself is beautiful. i want to play Caesar right now :)
The Bath district is great, the acqueduct seems to be different from the generic model (more columns?)
What are these columns with golden winged-statues in the City Center?
 
If I understand it correctly the Roman fort give +4 strength and the fortification bonus as long as you stand on the fort (no need to spend time fortifying or even starting on the fort).

That is maybe in total +10 strength or so just from standing on a tile. A Roman legionary that build a fort will have about 50 strength that turn which is alot (a musketman have 55 strength and comes way later).

The unit on the fort can attack from the fort and still receive the fortification bonus which make the unit very hard to counterattack. Rome can build forts to support cavalry who can raid and then find safety in the fort.

Ranged units can pick this promotion: I Garrison: +10 combat bonus when occupying a district or fort.

Even if they have fired they still get both the fort bonus and the fortification bonus. Add in that promotion and they become really hard to get rid of.

As they are called Roman forts it is possible that they have special abilities such as being able to be built inside enemy territory.
 
This video release was quite unexciting--like Greece, Rome has straightforward bonuses.

And a leader representation that doesn't match the real life counterpart, which is a problem, since Civ's atmosphere depends to some degree on recognizable leaders. Had I seen this leader but not known his name I would have guessed Julius Caesar. I like Trajan's clothing and his long nose was kept, but nothing else about him is recognizable, and he actually reminds me more of Julius Caesar (the version from Asterix comics). Also, what is up with that dull dark background?! Not a patch of sky and you can't see any visual representation of Rome's glory. It looks more like a picture of Rome's dirtier quarters. :|

Color me disappointed in Greece and Rome both. Here's hoping Sumeria, Russia and Arabia will be more exciting.
 
+2 culture is *much* stronger than free monument. Because it allows you to build a monument as well, giving you a potential +4 culture per city. To put it another way, if you could build two monuments per city, you almost certainly would the vast majority of the time.

But it's still a strong bonus. Especially as culture seems more important in Civ6 than Civ5.

I disagree. Wide culture wasn't valid in Civ V (although perhaps it is in Civ VI), and vanilla France didn't even do much with that +2 per city, which is why they changed it. Maybe there are some situations where you want a faster early border growth, but usually in a wide empire getting a free building of any kind is better than extra culture.

I wasn't comparing the two to say that this is better for culture wins, I simply compared the two since they're somewhat similar. What I'm really saying is that I'd rather have a free 1st building than an extra 2 culture in each city. Although I guess this is going to depend on what line of building prerequisites the monument is a part of. Maybe in Civ VI one can go wide and not build any monuments at all. In which case this isn't as useful as I expect.
 
Culture and science cost dont seems to increase per city which make a huge difference. Rome can go through the early part of the civic tree long before other civs and that while it keep expanding.
 
Also, I think he looks wiry, not scrawny.

That was my thought, as well.

My impression was that this was a man that had such drive and passion for what he did that food wasn't that important to him. Therefore, he is whippet thin. :)
 
That was my thought, as well.

My impression was that this was a man that had such drive and passion for what he did that food wasn't that important to him. Therefore, he is whippet thin. :)
Or maybe, because Civ VI developers realize most people associate Greece and Rome with dead white men, Rome also got an anorexic and near-time-of-death-looking leader. Kinda reminds me of Pericles in that sense.
 
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