RSG03 (Deity) - Random Attempt at Redemption

That's actually a very good idea. I'm also definitely liking the hills up north towards Egypt. Perhaps the 4th city should be placed near the faith mountain especially if we manage to score DF. The dry desert around the cap wouldn't really make the UI viable right off the bat but we'll cross that bridge when we get there. And with Egypt there, I'm not really having high hopes for Petra as well.

I'm up for keeping the barb camp alive until a CS asks to take it out. No worker steals is the consensus, right?
 
Egyptian-scout-city looks good to me as well. It's a blatant forward-settlement on Ashurbanipal. He won't like it. He doesn't have to.

That one, then Teal spot. From there I'd go 3-cities mass CB, à la Moriarte, and lean towards Assur the hard way.

Barb camp intact for early XP farming on the archer/scout is always a good idea.
 
No worker steals might be the majority, but not the consensus ;) :P :D
 
Key decision: are we still planning a CB war? If so, against who?

I'd play a 4 city defending game personally, but if we are committed to early aggression that needs to stay as the focus. Maybe we can bribe Assyria into Egypt -> attack Ashur? I think the caravan suggests Pachacuti might not be a problem if we don't forward settle him too hard.

Edit: I think I like Beorn's plan above. I assumed no worker steal was the plan :)
 
Alright, a bit unlucky turn of events but here goes:

T31: The Great Library of Cusco is finished
Spoiler :

t31%20-%20gl%20done.jpg


T32: City State asks for the barb camp to be gone. We deliver.
Spoiler :

t32%20-%20camp%20clear.jpg



T33: Archery finished so we being researching the Wheel. Second policy is unlocked.
Spoiler :

t33%20-%20sp.jpg



We also meet another neighbor
Spoiler :

t34%20-%20neighbor.jpg



T38 Paris sur Sinai is founded. There was much rejoicing!
Spoiler :

t38%20-%201st%20expo.jpg


But someone didn't like it :(

Spoiler :

t38%20-%20pissed.jpg


T39: We being researching Writing. We suggest a trade to a neighbor.
Spoiler :

t39%20-%20trade.jpg



But he trolled us a bit, the jerk

Spoiler :

t39%20-%20dof.jpg




Also, what's this further south? That's not good

Spoiler :

t39%20-%20forward.jpg



At T40 This is how we look:
Spoiler :

t40%20-%20view.jpg



Save and observations in the next post
 
Alright. Not particularly happy but we can pull it off. Peaceful CV is pretty much a no-go on a setup like this, so we either take out Assyria or brace for impact. Consider swapping Writing for Masonry for faster CBs, or put in an Archer in place of Granary in the expo. My idea was to get Wheel so once horses are connected, we gain access to Chariots which are better than CBs.

Next order of business would be to assemble a strike force. If Assyria want Egypt out, all the better, we might get along with both fine if we all gang up on Ashur. Dealing with him seems inevitable, but we'll see how it plays out
 

Attachments

My idea was to get Wheel so once horses are connected, we gain access to Chariots which are better than CBs.

But they have to be built. Archers upgrade so that saves a considerable number of hammers. After building enough archers (For our available gold) a few CAs make a lot of sense. The CA upgrade path is weak so they can be used to soak damage.

EG DCL Sweden:
http://forums.civfanatics.com/showpost.php?p=13368735&postcount=35

Edit: I don't think now is the time for Writing. We won't be building Libraries just yet.
 
I like Beorn's plan. I'm up next so I'll take my turns after I've had my dinner and post a summary. Pictures will be attachments though. I hate embedding


Sent from my iPad using Tapatalk
 
@ Stormtrooper - none of your pictures are showing up

@ Consentient - Can you provide a picture of what your triangle city layout would look like. We used triangles all the time in AW games. I am a big fan.
 
Gurra
Olodune
Menelann <= awaiting a check in
Stormtrooper
Consentient <= up
Beorn
Bugs
 
Peaceful CV is pretty much a no-go on a setup like this, so we either take out Assyria or brace for impact. Consider swapping Writing for Masonry for faster CBs, or put in an Archer in place of Granary in the expo. My idea was to get Wheel so once horses are connected, we gain access to Chariots which are better than CBs.
This is deity. Peaceful anything is pretty much a no-go. If you have a weak military, the AI are going to see nothing but targets on your chest.

As TR said, "Speak softly and carry a big stick." :ar15: :hammer: :sniper:
 
Egyptian-scout-city looks good to me as well. It's a blatant forward-settlement on Ashurbanipal. He won't like it. He doesn't have to.

That one, then Teal spot.

I will settle the Teal spot if people really want me to, but have a look at the pic below.

@ Consentient - Can you provide a picture of what your triangle city layout would look like. We used triangles all the time in AW games. I am a big fan.

Sure, here's a pic. You guys have around 30-60 mins to give me your input before I do what I think best.

Personally I like it because it helps contain Tabletman, and I don't think that we're going to get a religion so Sinai will be quite underpowered, IMO.
 
I guess it makes sense to put all our cards into the Assyrian Assault in which case your upper triangle city does have a lot going for it. Nice long term city too.

Last I checked DF was still available. With Sinai and a 2nd desert city we could have a lot of faith which should pay off later.

I guess I see merits to either option; Mostly we need to win this war.
 
I see two major drawbacks to war with Ashurbanipal: that we've had a slow start and haven't gone Liberty; and two major benefits: he's likely to spam STs which are quite handleable with the right balance of troops. I say once our settler is done we just built units for 20 turns.

Since this is a group thing, and I'm a little tired, I guess I'll sleep on it and let you guys vote before I start my 10 turns in the morning (8-9am CET). Or someone else can take my turn as long as I can have the next 10 after that; I don't mind either way.

Option A: Upper Triangle city
Option B: Floodplains city
Option C: summat else (specify)
 
Waiting for discussion sounds good to me. This is another key decision. The way I see it is that we are all-in against Ashurbanipal, but the third city is unlikely to contribute too much to the war. If we don't settle the upper triangle now there is a decent chance we will lose that location.

Assuming there is still a chance at DF, Teal does provide buckets of faith - but we'd have to buy Sinai to work it. I don't think we can afford that before the CB upgrade.

Long term (t150+) upper triangle is actually a better city. That potential is enough, I'll cast my vote for

Option A - Upper Triangle City (Ville de Tri-Sup? {ville de triangle supérieur})
 
Since only two votes from six have been cast, I'll wait until more votes are in before taking my turn :)
 
Ok, that decides it. I'll go for it.
 
OK, I've taken my turn. Here are screenshots of notable things. More in the next post...

1: I move the citizen onto the gold because it will take the same amount of turns to produce the Settler with an unemployed citizen, but we'll earn 15 gold in that time.

2: I move the citizen onto the 3 food tile so we can get another citizen faster, allowing us to actually build the granary quicker than working the horses.

3: Ash makes clear his distaste with us settling in his face. Little does he know we're going to do it again (or maybe he won't think of it as such because we're a little to the North?)

4: It was at this stage that I began to get a feel for the size of Ash's army. Though later screenshots confirm it, I will tell you now that he has between 3-5 Siege Towers, 6-8 Archers and 2-4 CBs. Difficult to say exactly, but it's a sizeable force. And he's destroying the neighbour to the East. Nice for us that he didn't come our way first, but not nice if he wipes them out and gets hungry for more. Despite the Dawn of Man blurb, I have never seen a version of Ash that was "most proud of his literary accomplishments" or whatever BS it says.

5: I tech Trapping after Writing so we can get the Ivory and Deers up and running.

>As an aside, I should say at this point that I could have comfortably stolen at least 3 workers in my 10 turns and we would be much further ahead than without them, but this is the last time I'll grumble about it ;)

6: I start chopping Archers after our 2nd Settler is made.
 
Back
Top Bottom