ruff_hi
Live 4ever! Or die trying
Everyone knows that Japan doesn't trust anyone, no open borders, no trades, no nothing. However, most people don't realize that Tokugawa also pines for the days when he was Organized.
This SG will have two aims. The primary aim is to showcase the brand new BUG mod (yay us!) that can be found here. The second aim is to help Tokugawa regain his organized days. This will be done by strategic placement of cities. We will be placing our first 8 cities in a ring around our capital to minimize distance maintenance expenses (see here for distance maintenance expense explanation). I've marked them on the map already. Our second ring of cities (if we get that far), will be placed to also minimize expenses.
Another restriction that we will be using is based on Tokugawa not liking his neighbours. As such, we hate any civs near us. Civs a little bit away are ok. Civs on the other side of the planet are our friends. Any civ that causes its borders to touch ours is THE ENEMY. We must immediately declare war and raze cities until those offending borders don't touch our pure Japanese lands (Edit: Rule Change - we must immediately declare war if the civ's cities take away a tile in the BFC from one of our cities). In this vein, we cannot start our second ring of cities until there is clear room to plant a city and have it expand to its Big Fat Cross.
Roster:
1. alerum68
2. FeedBack
3. ·Imhotep·
4. EmperorFool
5. Ruff
First player plays 30 turns, next 5 20 turns and then 10 turns from then in (is that ok?)
Starting Position
Here is our starting position. To get the ball rolling on the 'what is different with BUG' ... you will notice that the starting flashing text had been changed from the normal 'hit enter' to 'Ctrl-Alt-O to modify the BUG options.
The save ... http://forums.civfanatics.com/uploads/64034/Ruff06_X-Tokugawa_BC-4000.CivBeyondSwordSave
This SG will have two aims. The primary aim is to showcase the brand new BUG mod (yay us!) that can be found here. The second aim is to help Tokugawa regain his organized days. This will be done by strategic placement of cities. We will be placing our first 8 cities in a ring around our capital to minimize distance maintenance expenses (see here for distance maintenance expense explanation). I've marked them on the map already. Our second ring of cities (if we get that far), will be placed to also minimize expenses.
Another restriction that we will be using is based on Tokugawa not liking his neighbours. As such, we hate any civs near us. Civs a little bit away are ok. Civs on the other side of the planet are our friends. Any civ that causes its borders to touch ours is THE ENEMY. We must immediately declare war and raze cities until those offending borders don't touch our pure Japanese lands (Edit: Rule Change - we must immediately declare war if the civ's cities take away a tile in the BFC from one of our cities). In this vein, we cannot start our second ring of cities until there is clear room to plant a city and have it expand to its Big Fat Cross.
Roster:
1. alerum68
2. FeedBack
3. ·Imhotep·
4. EmperorFool
5. Ruff
First player plays 30 turns, next 5 20 turns and then 10 turns from then in (is that ok?)
Starting Position
Here is our starting position. To get the ball rolling on the 'what is different with BUG' ... you will notice that the starting flashing text had been changed from the normal 'hit enter' to 'Ctrl-Alt-O to modify the BUG options.
The save ... http://forums.civfanatics.com/uploads/64034/Ruff06_X-Tokugawa_BC-4000.CivBeyondSwordSave