Russia First Look [Peter]

Can you activate any kind of GP on holy sites? I thought it was only prophets. In any case, 1 tile is pretty weak.

I'm pretty sure some of the scientists and engineers could be. They vary depending on their abilities. Likely some artists too.
 
The extra tiles and Cossaks I love it but everything else, I don't know, it's kind meah
 
The UI is in fact really strong because Holy Site is one of the first if not the first district that is unlocked and halving the production cost to getting a Holy Site means you can easily be the first to found a religion.
even better, you can early start to accumulate faith (+faith from tundra) to buy great persons! ;D I get it that the faith costs dont get the more expensive the more you used it?
 
Judge from civ v, the UA is very powerful, LUA helps you catch up with others earlier in high-difficulty game.
UD is weak, its only value is it's an UD after all.

BTW, I haven't visited this forum for couple of days. Can anyone tell me what the 'Persia Leak' is all about? Many thanks:)
 
What a terrible and uninspired civ.

1 Extra tile per great person? And only to 1 city? How many great people do they think people will get? Frankly if it gave +1 tile to all cities it would still be pretty bad.

Ironically the only real bonus of their unique district is the generic ones (half price, doesn't use pop-limit, doesn't increase price).

Tundra are +1p +1faith? That's still terrible, unless they have rebalanced grassland-hill tiles then at BEST, it's just making it on-par (and that's assuming you want faith). That still lacks any food for growth, yields matter but yield type is also important.

I don't even know where to begin with:

LUA: Get extra culture/science from trade routes with civs who have more civic/techs.

I can imagine people would say: "but it's useful on deity", to which I'd reply: "that's terrible balance, you don't balance a civ around unfair advantages, and you certainly don't force deity players to play an even smaller subset of the game (as we know from civ5 deity meant pretty much ignoring the wonder feature of the game, the diplo feature of the game, the trade feature of the game).

It's uninspired and very situational. It's like a less thought-out version of Morocco from civ5.

Overall verdict: This is literally the only civ I have seen released that I think is downright terrible, not from just a balance perspective but also a design perspective.

P.s. how insulting to Russians, the first country to send people to space, the second nation to develop Nuclear technology (after the German scientists who developed it in the US), the country that still provides rockets for NASA missions, to make their unique trait some sort of "behind in tech" variant.
 
I like Russia's abilities : more lands for free, make bad tiles a bit better and a unique district (even if the unique bonus is meh it is still a district at half cost and that do not count toward population). Cossak look s a bit disapointing (mostly because I'm bored of seeing this unique in every civ games) but powerfull enough.

On the other hand I really don't like the leader ability : the bonus seem weak and very dependent on the difficulty you're playing and you need to be behind. I mean a bonus for being bad ? come one Peter deserve better.
 
Peter looks good, although once again his fashion sense seems to have declined since his last appearance.

Russia gets 8 additional tiles on founding a city. That's quite big. +1 Faith and Production from Tundra is great, but needs some food source.

Also the video doesn't mention what particular bonuses Peter has. Maybe those 1 per 3 techs/policies were already changed.


Persia was found in game files, not Civilopedia or something. It's still highly possible the Persia is DLC.
Don't start placing bets on them coming up soon either. Incomplete stuff, ideas cut from the final game., are left in the game files all the time especially in this series. For instance in cIV, Gilgamesh and Sumer took two expansion packs after being in the base game files to show up again. Could be years. Or a month after release. Who knows.

I mean, keeping Russia as a religious civ and not giving it any science/production (aside from small UA bonus for production) is one thing, but for goodness sake they had a week's time to at least consider changing Russia! It's been one of the biggest controversies about the game so far (short of AI issues), and probably could have taken less than a day to change up.

.
There aren't going to completely change a civ in one week. And the biggest controversy' about the game, that's kind of a stretch in a game where Norway, Brazil, and Kongo are presented as some of the greatest civilizations of all time.
 
Lavra is great not only because it's half-price and not count towards district limit/cost. Russia could really focus on buying Great People with faith, which has synergy with Lavra, growing borders even more.
LUA is generally meant for beelining. You get less eurekas, but compensate this by getting more science/culture from neighbors.

The only problem I see is the Tundra bias start. While Tundra is cool and Dance of Aurora has a lot of synergy, they still have not enough food.
 
The only decent thing about the UD is that it is, well, a UD, so half price and doesn't count towards limit. Russia looks really strong for early religion, which I never would have anticipated before the leak.

UD's don't count toward district limit? Otherwise they're tied for Japan with half-priced holy sites. Greece probably gives some early religion competition too being able to triple (assuming one holy district) their GPPs with a mysticism beeline.

I didn't realize that UD's don't count toward the limit then. In this case there's virtually no reason not to build one in every city apart from space constraints.
 
Oh my god, they actually didn't change anything.

I mean, keeping Russia as a religious civ and not giving it any science/production (aside from small UA bonus for production) is one thing, but for goodness sake they had a week's time to at least consider changing Russia! It's been one of the biggest controversies about the game so far (short of AI issues), and probably could have taken less than a day to change up.

But instead, they didn't even consider buffing the bonuses slightly - everything is exactly the same as it was found a week ago. They couldn't even double the Cossack's bonus strength to +10, or giving two tiles for that useless Great Person bonus, no, they left it all the same at an incredibly weak state.

Well, if anything, this at least seems to validate that uploader, confirming that there will be a Persian civ early on in either launch or DLC. That's literally the only good thing to come out of this, I'm pretty mad right now.

I think they record these First Looks much earlier than releasing dates.
 
So Russian tundra tiles get 1f/1p/1faith. This makes their base yield better than cities founded on plains. That's pretty competitive. A Russian tundra/forest/hill will be a 1f/3p/1faith tile without improvements.
 
Seriously, how bad is that Lavra?? 1 extra tile whenever you use a great person in a city with a Lavra? Is it for real? Is that the complete bonus?

So Russian cities get 9 extra tiles to start with and this is the UB bonus?

Besides that Mother Russia ability is great, Peter looks great, Cossacks are average and Peter's UA useless except if you play on deity

Truly disappointed by Russia overall, the UB kills everything and the LUA is too situational. It is the first civ that I feel is not complete... and I still can't believe that UB
 
Don't underestimate how strong getting tiles for free is. Culture borders are much slower in Civ 6, you see people buying a lot of tiles all the time. I'm guessing the Lavra is actually pretty underestimated.
 
I agree that starting with extra tiles is quite strong, but that's not enough to make me forget the rest of the "meh" features.



10 is honestly generous. Remember, the Great Person has to be used in a city with the Holy Site, which may not be the same city that has the other district the Great Person needs to be used in. While you may be able to expend most Great People in a city with the UD, I doubt you'll manage to get all of them there.
As Russia Every city should have a Holy Site
Because UD
-don't count against the pop limit
-increase the cost of other districts
-are 1/2 price
 
Between the Tundra Faith and the early and cheap Lavra, you should have plenty of Faith to buy Great People with.

That and the land-grabbing are the true strengths of the civ.
 
gotta admit in the Russia first look video was the first time I saw a resource and went, you know what I am so harvesting you, goodbye Rice

 
We don't have any official confirmation of how much science/culture is obtained from trade routes, do we?
 
Did we ever find out what got nerfed? Maybe the Lavra had some flashier ability that was OP?
 
As Russia Every city should have a Holy Site

That demands the space and time to produce it, and works against city specialization. Surely not every city is going to have a good spot for a holy site. Just because it's half price doesn't mean it's always a good idea to build it.
 
It looks like people here are divided between those who watched a lot of LP videos and those who didn't. First category is very impressed by both tile acquisition abilities :D
 
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