Koba the Dread
Warlord
I wonder how difficult it would be to create a scenario based on the battle of Dien Bien Phu?
Maps can be found that will show elevation of the hills surrounding the valley, as well as the locations of the French strongpoints.
Tech would need to be shortened and altered to reflect the lessons learned during the battle, as well as the influence of outside nations.
Units, Infantry, Paratroopers, Artillery, Mortars, Tanks, Flak . . .
Maybe using the Vietnamese CIV module something could be done.
Lastly, I picture the scenario as a turn based game. The Vietnamese are going to win the battle, the question is can the garrison hold until the Geneva Conference? (Or will it collapse, literally, a day or days from the start of the Conference? Like in real life.)
I invite eveyone's feedback.
Maps can be found that will show elevation of the hills surrounding the valley, as well as the locations of the French strongpoints.
Tech would need to be shortened and altered to reflect the lessons learned during the battle, as well as the influence of outside nations.
Units, Infantry, Paratroopers, Artillery, Mortars, Tanks, Flak . . .
Maybe using the Vietnamese CIV module something could be done.
Lastly, I picture the scenario as a turn based game. The Vietnamese are going to win the battle, the question is can the garrison hold until the Geneva Conference? (Or will it collapse, literally, a day or days from the start of the Conference? Like in real life.)
I invite eveyone's feedback.