180 Inherited turn. Set up workers to build a road from Vallus to Corond.
181 Torrolerial wanted to join the infernals. I said no but we might run into a culture problem there. Grottiburg comes back from revolution and I turn on monument.
182 Infernals wanted open borders. I decided against it.
183 We were hit by the river of blood spell. Meaning of the hidden Civs we know one is Grigori/Cassiel, an adventurer was born this turn as well, and the other is Calabim. We lost two population from every city. Workers begin a road from Steinvik to the capital. Horseman comes online in capital now building another horseman. Corond finished the training yard and his now building a horseman. Steinvik finished a warrior and is now building a ranch. Writing is finished and Trade is started with 8 turns to go.
184 Nothing.
185 Ashen Veil passively spreads to Corond Mor.
186 Ashen Veil passively spreads to Rondonnor. Warrior finished in Tongurstad, work begins on a ranch. Horseman built in capital work begins on a library. We could use the research boost as we keep having to go lower and lower for support costs.
187 Rondonnor finishes a horseman and begins a pallaside both so it can continue to grow and so our support cost for units does not over extend us anymore.
188 Glaveholm finishes a warrior and begins work on a monument.
189 Trade is finished. Research begins on Masonry which is a prereq for construction so we can get chariots. Construction is qued on as well. Corond Mor finished an axeman and started working on an Inn. Gives us more trade routes. Fiess Mabdon finishes a granary and begins working on an Inn as well.
190 The turn I end on. Goblins are coming up on Graelvig (Who made that name up?) but are no match for the horseman stationed there. 1 turn until masonry is done.
Our Empire:
A decent city spot:
The city ruins will probably need to be sanctified to get rid of them. But otherwise it gets copper cows and a mana which can be used to get life mana to sanctify the area. To get courage put on our units so we can fight Hyborem we need Spirit mana. So I think that means we need Divination to get both the courage spell, immune to fear, and the sanctify spell, destroys the city ruins.