Do you normally finish your games?
And
Do you mean just not finishing, or you're getting wiped out/the AI is beating you to victory?
To me, the scions have very powerful benefits with very few offsets.
In FF .50 I have problems with unrecoverable MAFs so far with the scions. I didn't feel like playing something else in FF until I finish a game with the Scions. When things got interesting, mid game, able to spawn reborns, AI pissed off at me and everyone starting to declare war on me, on .43, .50 came out and I wan't able to see what would happen. I did not feel overpoweredl at the point, at least not as much as with Amurites in FFH2, where at the same point I have usually dominated the Map.
On the subject of heroes, does anyone ever actually create the Dark Council? The benefits I saw from it didn't outweigh having the Artful Governor, the Diplomat-Guy of Pop-Stealing, and the Ultimate Scoutguy running around. (Though I have never been able to do anything but found the Keep with the Mage before he runs off to go be utterly psychotic.)
The counsil is better to have it than not. I have created it and it is better than nothing.
Happiness is the pop cap for Scions in a single city, since you cannot add a new pop if you have not enough happiness there.
I try to populate the capital as much as possible, to keep my spawning rate decent. It seems there is no real benefit to run Aristocracy, since the unique units you get, come with God King. So, I do not run aristocracy, since
Scions cannot build farms, and the +2 gold this civic gives is nullified.
I have never played Korina, since she does not have arcane and I prefer Arcane civs. When I finish a Scions game with the Emperor, I will try it, though.
I agree that it should be a whole different civ with Korina, religion is a significant factor in this mod. Not to mention the possible diplomatic benefits with AI civs.
I was not happy with the bazaar nerf, but I can live with it

.
I would prefer if that mad wizard had his chance to go mad reduced. It is a little pain to babysit him, but its OK as a negative sideeffect. I think he is unique in this aspect.
What I like about scions are their uniqueness. It is like no other civ. It was a great idea implementing them, and, as already mentioned, it is actually two civs. I really do not feel them overpowered, and as soon as I get rid of those MAFs, I will be able to give more propper feedback.
Good job Tarquelne. Keep it up.
