I watched the Sunday gamescom stream (
https://www.twitch.tv/2k/v/84837628). The player was StealthyShampoo--a Twitch caster and Evolve pro-player. He hasn't played Civ before so it from a new player perspective. He started getting a better understanding of mechanics about halfway through when Dino became his partner and the chat answered more of their questions.
He played Japan but it was a different game than the one the PR person played yesterday. The broadcast started at turn 26 (@ 1:01:55) and ended at 59 (@ 02:45:37).
@ 01:23:05 - Dead Sea natural wonder found (I posted in the
Wonder thread along with TRO)
@ 01:25:56 - Better view of Dead Sea without the sun's reflection
@ 01:49:51 - [off camera] "I imagine the Civ fanatics, like the big Civ fanatics, are so frustrated with everything you're doing"
@ 02:01:34 - Harvested two wheat in a row. The first one was next to city so would have been better to farm, while the second was under Kyoto as they had settled on it. Kyoto went from 3 pop with 1 turn more (+47 food) to 4 pop with 5 turns more (+47 food) to 5 pop with 1 turn more. The first time you try to harvest they might want to add a tutorial tooltip to warn you it will disappear and farming is an alternative.
@ 02:15:26 - Naval promotion on galley - I Embolon (+7 Attack vs Naval units), I Helmsman (+1 movement)
@ 02:16:43 - Trade unit appeared from a goody hut. They could not create any trade routes as all known city-states were out of range (and hadn't met any civs yet). Some adjustments to the UI like saying no trade routes available (instead of just an empty list under All) or a tutorial alert may help with the confusion they displayed.
@ 02:18:12 - Moused over a player icon in the Domination section of the Overall page. Then clicked through the Score, Science, Culture and Domination ranking tabs.
- Science - To achieve a SCIENCE victory, you must accomplish 3 major milestones:
- Launch a satellite.
- Land a human on the Moon.
- Establish a Martian Colony.
- Culture - To achieve a CULTURE victory, you must attract more VISITING TOURISTS to your civilization than any other civilization has DOMESTIC TOURISTS at home.
- Domination - To achieve a DOMINATION victory, you must conquer the Capital of every other civilization.