KrikkitTwo
Immortal
- Joined
- Apr 3, 2004
- Messages
- 12,418
While that is inarguably true, it's a bit besides the point I was trying to make. I used the University example because in [previous] Civ games, a University is generally speaking always desirably, even with it's maintenance cost.
My point was an objection to the argument "if it has no drawbacks, it should happen automatically". I would argue completely opposite: If it has no drawbacks, it must never happen automatically. The whole point of a strategy game like Civ is you need to manage pros and cons of options the game offers you. Every time something becomes automatic like this supposed railroad upgrade, it defeats a part of the entire purpose of the game as I see it.
If it has no drawbacks it should either
1. happen automatically (since there is no choice)
2. be eliminated ("")
3. have drawbacks added.... enough so that there is a choice
So if universities are always worth building
1. get universities on researching the tech
2. eliminate universities
3. triple or quintuple the build cost of universities (or cause them to reduce population by 5 ...science=horrible human experiments/people laying around uselessly)
sorry for going off topic.... but it appears that all routes have 4 levels, and all levels are equally easy to build