Urederra
Mostly harmless
drkodos said:No doubt an early farmed resource is a worthy tactic, but there are many start scenarios in which food resources are not within the initial city site cross,and there are many starts in which a worker would not have suffiecent jobs to do to warrant their immediate construction (i.e.pursuit of religious path)
Usually I go for a worker first which, in default conditions (normal speed), takes 15 tunrs, instead of a settler which takes 25, not 14, unless I am at the coast with a good resource and knowing how to fish it, then I go for a boat. (If you settle in a plains/hills tile. the worker only cost 12 and the settler 20, IIRC)
I have tried the settler first strategy, but I quit playing after I pop it out. The reason is that I had to build a worker afterwards with low production tiles fiveteen turns away. My impression is that it is better to build a worker while researching on mine/bronze working. If you have mining, you finish the worker just in time to use it to chop forests, and thus, the settler only costs you about 15-18 turns instead of 25. If you don't have mine, you'll finish the worker before researching bronze working, but if you lack mining, you usually have farming or the wheel, and if you don't, you can also work a hill while waiting to finish researching BW. A mine also gives you four production for your settler (2 hammers + 2 breads, 3 hammers + 1 bread or 4 hammers, depending on the hill)
If you want one of the three early religions the settler first strategy can be interesting, I haven't tried that route seriously.
BTW, What happened with the ol' good DrKodos avatar?