Sevopedia

UnitUpgradesGraph.py

Code:
#Default is 64, but if your graph is too large to fit in the Pedia window, specify a smaller button size here.
unitButtonSize = 64
 
UnitUpgradesGraph.py

Code:
#Default is 64, but if your graph is too large to fit in the Pedia window, specify a smaller button size here.
unitButtonSize = 64

I changed mine to read like RoM but still same results, nothing in the building chart??? See attached in post # 118.
 
Ok, forget what I posted earlier I got it work properly. The problem was that my machine gun wanted to upgrade to mechanized infantry but there just weren't enought space...

Did you make it look like your diagram to fix it, or was that what it is supposed to look like but breaks?

If I understood what you ment in your example of multiple levels EmperorFool my railroad artillery upgrades just like that and it shows fine.
:confused:

The diagram you showed should be possible--I was just showing what skipping 2 levels looked like. What exactly did you do to fix your problem, remove the upgrade path to MI?
 
maybe unit_mechanized_infantry instead of unitCLASS_mechanized_infantry?
 
I copied the assets folder from the Sevopedia.rar into the original Civ4 directory and the BtS directory.
Also i put a copy into Next War mod from BtS.

The original civ 4 was unnecessary because i dont play it.


When i load the game i get a error; "The movies arent correctly installed" in a grey text box.
Then when i exit the game by the only option alt-F4 or ctrl-alt-del another error; "instructions on 000F....etc"

This "Sevopedia" has destroyed my install...

Anyone who knows a non reinstall solution please help!!!!!
 
Never edit the game files! Make a mod or put the files to the custom assets. It's quite tricky to fix the game after that. I suggest you to reinstall the game.

I didnt edit the gamefiles i just put them into the folder wich was pointed out
 
oh i see now...
ty for clearing it out, wrong folder....

Mijn documenten\My Games\Sid Meier's Civilization 4\CustomAssets\assets

instead of

Program Files\Sid Meier's Civilization 4\Assets
 
They should go into

My Games\Beyond the Sword\CustomAssets​

not

My Games\Beyond the Sword\CustomAssets\assets​

so you end up with

My Games\Beyond the Sword\CustomAssets\Python\...​
 
yes i did it your way...

Only it didnt solve the problem.
When i load the game this way it tells me that the movies are wrongly installed, no civilpedia, no interface.

It wasnt BUFFY (my other post) but sevopedia that causes this, although i installed it in the proper directory you guided me to.

So i really dont understand anymore, i did everything you said, but it didnt solve a bit...
 
Problem Solved!

Can anyone tell me if its possible to merge the Sevopedia with the Next Gen mod thats standard in the game?
And if its easy to do???
 
Problem Solved!

Can you post the solution for others?

Can anyone tell me if its possible to merge the Sevopedia with the Next Gen mod thats standard in the game?

I believe you mean the Next War mod? You can probably copy its files into the mod's Assets folder just as you did when installing it to CustomAssets. I don't think it has any files in common.

If there is a common file, it's CvScreensInterface. While this file isn't easy to merge, using a program like WinMerge (free just Google it) will make it a lot easier. The only difficulty comes when they change the same line in different ways, but I doubt these two mods intersect in such a way.
 
The problem for me was the documentation in the txt.
I moved the assets folder from Sevopedia to customassets for example because i was used to the fact that most zipped/rar archives have their folders in a extra unecessary folder.
I unrared it to "name of rar" that causes a double folder with the same name wich i thought was not needed.

But when you finnally said this:

EmperorFool said:
Yes, create a mod for it by creating a new folder called Sevopedia in My Games / BTS / Mods. In that folder, create a folder called Assets and place the Sevopedia files into it. You should end up with something like this:

Code:
My Games/
Beyond the Sword/
Mods/
Sevopedia/
Assets/
Python/
SevoPedia/
SevoPediaMain.py
...
Then load it just like any other mod via MAIN MENU : ADVANCED : LOAD A MOD.

I finnaly realised that the sevopedia also needed that folder named "Sevopedia 2.2".
Or at least a folder with a name.

Only the weirdest part is the old txt's in the Sevopedia, wich tell indeed that its possible to merge it with a other mod.


Oh and i already tried putting the files in NEXT GEN but it gave a error straight away.
I like the next gen because of the clones, terminators, and mechwarriors wich are more superior than the german tank. The german tank is a late game special unit that has no superior thing above it. At least NEXT WAR changes that.
But the Sevopedia is much different now. The 2.2 has lots of folders and files wich arent available in the 1.# versions.
So in the old doc is some information thats obsolete i think.

I copied the folder NEXT GEN to custom mod folder, renamed it to NEXT WAR Sevopedia moved the assets folder from the Sevopedia to NW.
So the assets from NW are overwritten and updated with Sev.

It gave a error : "instructions on...." "press ok to exit."
I know html/xml/php/java/actionscript/etc and a bit C++ but i must admit im in a lazy period So i dont think im going to invest time to merge this. although It would be nice.

I rather search for a new mod wich incorporates the Sevo...
Any ideas for a mod that looks like NW?
 
Hey, I have a quick question. I've been modding some of the promotions, including the promotion paths, and now Sevopedia is on-and-off not showing the promotion tree diagram. (That is to say, sometimes after I mod it, it won't show, and then sometimes when I mod it a little bit more, it'll start showing again, and so on). Right now I'm not able to get it to show, and it's kind of annoying because I want to take a screenshot of it for publicity purposes. Any ideas?
 
Hey, I have a quick question. I've been modding some of the promotions, including the promotion paths, and now Sevopedia is on-and-off not showing the promotion tree diagram. (That is to say, sometimes after I mod it, it won't show, and then sometimes when I mod it a little bit more, it'll start showing again, and so on). Right now I'm not able to get it to show, and it's kind of annoying because I want to take a screenshot of it for publicity purposes. Any ideas?

I hate to suggest something you probably already do, but:
Have you cleared your cache each time you make changes?
 
I would lay out your tree on paper by hand and make sure it's logical: no loops or invalid paths.
 
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