Ah so it sounds like it's not a real historical simulator then, but rather a game with mechanics-driven objectives.
p.s. I had another thought: How many men do armies lose to disease and desertion before they ever reach the battlefield in wargames, such as the Total War series? A line of female samurai would be a lot less strange than the miraculous health and fitness of the soldiers in these games, which we tend to take for granted. James Stavridis was on the radio yesterday, and said something like, "amateurs talk strategy while professionals talk logistics." Has there ever been a wargame where the soldiers' footwear and access to clean water were a concern?
Ah so it sounds like it's not a real historical simulator then, but rather a game with mechanics-driven objectives.
Well, I find pretty pathetic and sad how rationality is something so foreign to you. Not funny, though.I find it really sad, yet also funny in a pathetic sort of way, how people like Akka and Zardnaar keep trying to rationalize this stuff ...
at least just admit it's sexism and you don't want women playing/enjoying these games.
Akka said:Stop projecting. You're the one obsessing about men-women power relationship, and you're assuming everyone is the same and so assign ridiculously nefarious intent to people. Maybe there are misogynists who cackle at the idea of making women subservient in games, but the vast majority who dislike alteration to the background do so just because it breaks verisimilitude, period.
I think a common problem in discussions about "-isms" is that a single behavior or a mistaken word is frequently taken as an indication of a deeply-ingrained character flaw. We should (be able to) allow ourselves and each other to accidentally step on someone's foot and say "oh, sorry" without being hanged as an unrepentant serial foot-stomper*. In this instance, the fact that a female Sultan would be immersion-breaking, but other ridiculous things are not, is sexism, but it doesn't have to mean that you secretly hate women and want to exclude them from video games completely**. The fact that you need to be on guard against that might be part of the problem. The other day, Gina Rodriguez posted a video of herself singing along with The Fugees; in the song, Lauryn Hill drops an N-word, and Rodriguez didn't edit herself. Oops. Then she posted an apology and was criticized for being half-hearted. I'm only guessing, but I imagine she was trying to be super-careful in how she worded her apology, because she was afraid as being labeled a member of the Klan. (She's stuck her foot in her mouth before, and got a lot of grief for it, so it'd be little wonder if she's skittish now.)There are a lot of wargames that incorporate the concepts of attrition and supply, including many entries in the Total War series.
I don't have any problem with a game like CK2 including a setting to have gender equality for everyone, but I would find it somewhat immersion-breaking to play a historical simulator game where there is a female Ottoman Sultan in the year 1350 (just as an example) and I don't think it's because I secretly hate women and want to exclude them from video games completely.
Thank you, your post is absolutely perfect.I think a common problem in discussions about "-isms" is that a single behavior or a mistaken word is frequently taken as an indication of a deeply-ingrained character flaw. We should (be able to) allow ourselves and each other to accidentally step on someone's foot and say "oh, sorry" without being hanged as an unrepentant serial foot-stomper*. In this instance, the fact that a female Sultan would be immersion-breaking, but other ridiculous things are not, is sexism, but it doesn't have to mean that you secretly hate women and want to exclude them from video games completely**. The fact that you need to be on guard against that might be part of the problem. The other day, Gina Rodriguez posted a video of herself singing along with The Fugees; in the song, Lauryn Hill drops an N-word, and Rodriguez didn't edit herself. Oops. Then she posted an apology and was criticized for being half-hearted. I'm only guessing, but I imagine she was trying to be super-careful in how she worded her apology, because she was afraid as being labeled a member of the Klan. (She's stuck her foot in her mouth before, and got a lot of grief for it, so it'd be little wonder if she's skittish now.)
* At the same time, when someone says "hey, dude, you're stepping on my foot", we have to move our foot and not say "sorry, snowflake" with a roll of the eyes. It's one thing to step on someone's foot by mistake, and another thing to be a [tool] about it.
** In fact, it probably means that you've grown up in the same misogynist societies that most of us have grown up in. Among the 'casualties' of sexism are the men who love women, and the women who accidentally perpetuate sexism.
Existence of "other ridiculous immersion breaking things" in the game doesn't cancel the fact that female Sultan would be immersion breaking too.In this instance, the fact that a female Sultan would be immersion-breaking, but other ridiculous things are not, is sexism
and :I find it really sad, yet also funny in a pathetic sort of way, how people like Akka and Zardnaar keep trying to rationalize this stuff ... at least just admit it's sexism and you don't want women playing/enjoying these games.
So you post first "you say you want immersion but you actually just hate women and want to exclude them from video games", and then praise a post that is basically dedicated to explain that you shouldn't make such shortcuts ?Thank you, your post is absolutely perfect.I think a common problem in discussions about "-isms" is that a single behavior or a mistaken word is frequently taken as an indication of a deeply-ingrained character flaw.
[...]In this instance, the fact that a female Sultan would be immersion-breaking, but other ridiculous things are not, is sexism, but it doesn't have to mean that you secretly hate women and want to exclude them from video games completely.
A historical simulation game where it does not take centuries of efforts for 1350AD Ottoman Empire to conquer Russia is a poor historical simulation.In a game of history what ifs?", "what if the Ottoman Empire conquered Russia?" is cool, but "what if the Ottoman Empire had a female sultan?" is not.
In this instance, the fact that a female Sultan would be immersion-breaking, but other ridiculous things are not, is sexism,
The other day, Gina Rodriguez posted a video of herself singing along with The Fugees; in the song, Lauryn Hill drops an N-word, and Rodriguez didn't edit herself. Oops. Then she posted an apology and was criticized for being half-hearted. I'm only guessing, but I imagine she was trying to be super-careful in how she worded her apology, because she was afraid as being labeled a member of the Klan. (She's stuck her foot in her mouth before, and got a lot of grief for it, so it'd be little wonder if she's skittish now.)
In a game of history what ifs?", "what if the Ottoman Empire conquered Russia?" is cool, but "what if the Ottoman Empire had a female sultan?" is not.
and the women who accidentally perpetuate sexism.
Lexicus, c'mon, you're better than this. Men can call out sexism (against women). Men can even occasionally accurately diagnose the notion of women perpetrating sexism (against women) as well. Doesn't mean we're always going to be right, but let's not invoke "you're a man inferring women can be sexist" as a negative. That's a poor argument.Nice, so we now have the spectacle of you, as a man, in effect telling the women who agree with me that they are "accidentally perpetuating sexism." Very interesting.
While I totally agree with the rest of your posts here, this part is a needless ad hominem.Nice, so we now have the spectacle of you, as a man, in effect telling the women who agree with me that they are "accidentally perpetuating sexism." Very interesting.
That depends, if according to the game scenario, you are in charge of Ottoman empire and conquer Russia (or bring female Sultan to power), that's part of a game. If Ottoman Empire conquering Russia is a historical background of a game, then its alt-history.
Edit: crosspost
Well, that's kind of the point, isn't it ?Games tend to be alt-history as soon as you start playing.
The narrower the scope of a game the less noticeable the differences your decisions make might be but there will still be differences between the results of your game and history.
Well, that's kind of the point, isn't it ?
While I totally agree with the rest of your posts here, this part is a needless ad hominem.
Lexicus, c'mon, you're better than this. Men can call out sexism (against women). Men can even occasionally accurately diagnose the notion of women perpetrating sexism (against women) as well. Doesn't mean we're always going to be right, but let's not invoke "you're a man inferring women can be sexist" as a negative. That's a poor argument.
Right, that's the whole point I'm making. It will become alt-history as soon as I start playing, but preferably not before that.Games tend to be alt-history as soon as you start playing.
The narrower the scope of a game the less noticeable the differences your decisions make might be but there will still be differences between the results of your game and history.
I think he meant that the game where Ottoman had conquered Russia was already alt-history before the starting point, rather than becoming alt-history only once when you started playing.Yes, but judging by the post I was replying to Red Elk didn't get it.