Regarding research I want to share the following idea with you. As I said I have never played AW yet, so the following may be stupid, but anyway:
AW (especially without trade on contact) means we have to do
ALL researching ourselves... This means we need high commerce and this calls for Republic. However, I realize that the AW veterans among us have already recommended Monarchy, because war unhappiness will otherwise be a problem. But still I would like to try Republic, especially as this is Monarch and we won't have any problem getting the slingshot. I've played entire Conquests and Domination games with Republic and I think war weariness can be handled, at least for long enough to make it worthwhile. Consider the following:
- If we don't do any scouting, there's a good chance that only 1-2 AIs will find us during the AA. Two wars are no problem at all, as long as we don't loose any units. (And that shouldn't be a problem, because on Monarch the AI will send like one archer/spear pair every 10 turns...
)
- We could be a Republic around 1000BC and then enjoy the benefits of it for ages (probably until early MA), before the war wearines indeed becomes a nuisance. And then it's still time to switch (perhaps to Feudalism?! Have tried Feudalism only once in a 100K game, so don't know whether it's worth it...) That way we could save the beakers for an expensive optional tech (Monarchy).
- The first 1 or 2 AIs that find us will be conquered very quickly anyway, so war weariness won't be a problem, after they are gone...
The AIs on the other continents will need ages to find us (this is a continents map, is it?) and even then a "peaceful" war with an enemy on another continent won't cause any significant WW anyway.
All this suggests we should try for Republic, what do you think?
Lanzelot