You should now be telling us: The mids are nearly done !
Math...
Why start a worker when we allready have one (near) Idle?
1) We need settlers
2) Workers just have to be whipped! It gives to much benifit to skip that! (1 turn production + 2 pop = worker + 40+ overflow into the next project) (maybe it is still whippable? Tho I dont think it is....)
From the Minimap looks like we just need 1 more warrior to make our lands fog free...
Alex allready was a target (for me anyway) and we know they are on the same landmass... Might as well take out Mao while we are at it....
Thats the price for stealing OUR mids!
Maybe use Alex' land as a staging area and invade Mao, get the mids and reverse back... Attacking Alex from 2 sides?
Whip a settler for 2 pop in both cities? Making the total 5...?
Add granaries in both?
Galley go one way, another galley go the other?
Libs?
Add barracks in Moscow, dont need one in Petes (for the moment) I think?
Offcourse we need everything now... so what are the prorities? I tried putting them in order....