LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,756
PPP units
Here's a shot at unit movements:
Spies - Send one to Camulodunum and one to ???
Eve - Go home on the trade mission boat? or explore south?
Boudica (Combat II Chariot) ???
Archie - Move 1SW and fog-bust.
Adam - MP in city SweetClams.
Emerillion - pick up merchant and settler. Drop settler in desert, merchant in Elephantine
Sea Vous PLas - explore west and south.
Jaques Cartier (scout) - is sleeping. Wake him. unload 1S, reboard next turn. Continue exploring like that.
Crusoe - fogbust. Can barbs even spawn here? Should he return to our culture?
1st Workboat from CornFishPigs - net fish for DPF.
Horse City Chariot - MP.
- Not sure what to do with the second spy. Funny. Nearby back-up for Camulo?
- Eve could replace Adam, so he can plan to steal workers eventually.
- Boudica should reveal Brennus' southern cities, defog the southern half of our landmass, and harvest 10XP asap.
- For future defogging: Jacques Cartier could have disembarked after the galley's first move this turn, then moved across the second ice tile to re-board next turn. More defogging would have occured.
- Crusoe - Jacques and Sea Vous Plas will soon tell us if more barbs can spawn on this landmass. It's 35 unowned tiles per barb. Barb units in barb cities count against the quota.
- Wb in the northeast - I would finish all of that defogging before returning. You never know...
It appears Brennus will settle on the hill 1N of of the sugar or 1SE of the iron. If we don't settle this city, then we have a lot of worker turns to spend connecting an iron resource. How long would that delay our mobilization against Brennus?I think I prefer a free city later and no extra maintenence now. Assuming we capture this city quickly to get trade routes back.
Most of you seem to want to settle it ourselves. Is that because of the trade routes? or because we think he won't settle on the coast?
A 2nd island city should give nice trade routes (even more so when we lose the Brennus routes.)
My math shows SweetClam City trade routes increase = 5, island city = 15-16
I agree with your math, which is why I would build another settler asap so we can settle both.