Playing test game and building detailed PPP (feel free to follow along--changes frequently...until I go to bed.)
Machinery
T126-7 0%
T128-130 100%
T131 Machinery (??%)
T132-5 Engineering?
T136-7 Paper
T138-145 Education
Paris
T126 - Forge(1); Wheat,x5FPcottage,Pcottage,x2pmine
(size 10)
T127 - cat (2); Wheat,x5FPcottage,Pcottage,x2pmine, grass
T128 - cat; Wheat,x5FPcottage,x2Pcottage,x2pmine
T129-130 - cat; Wheat,x5FPcottage,x2Pcottage,x2pmine
T131 - cat; Wheat,x5FPcottage,x2Pcottage,x2pmine
(size 11)
T132-3 - cat; Wheat,x5FPcottage,x2Pcottage,x2pmine, engineer
T134 - Mace; Wheat,x5FPcottage,x2Pcottage,x2pmine,engineer
T135 - Mace (whip); Wheat,x5FPcottage,x2pmine,engineer
Orleans
T126 - Colossus; Fish,Sheep,FPcottage,Gmine,x2FloodPlain,pmine
T127-8 - Colossus; Fish,Sheep,FPcottage,x2Gmine,x2FloodPlain
(size 8)
T129-130 - Colossus; Fish,Sheep,FPcottage,x2Gmine,x2FloodPlain,pmine
(size 9)
T131 - Colossus; Fish,Sheep,x2FPcottage,x2Gmine,FloodPlain,pmine,engineer
T132-3 - rax (2); Fish,Sheep,x2FPcottage,x2Gmine,FloodPlain,pmine,engineer
T134 - Mace (2); Fish,Sheep,x2FPcottage,x2Gmine,,FloodPlain,pmine,engineer
T135 - Mace (whip); Fish,Sheep,x2FPcottage,x2Gmine,FloodPlain
Horse City
T126-7 - Confuscian Missionary(2); Deer,Horse,Gmine(heading to Tolosa)
T128-130 - rax(3); Deer,Horse,Gmine, Pmine
T131 - Warrior (1); Deer,Horse,Gmine,Pmine (MP in place--move chariot)
T132-3 - Cat; Deer,Horse,Gmine,Pmine
T134 - Mace; Deer,Horse,Gmine,Pmine
T135 - Mace(whip); Deer,Horse
Drunk Pigs
T126 - Library; Pigs,2xFPfarm,grass-to grow 1 turn faster
T127 – Library (whip); Pigs,2xFPfarm
T128 – Cat (to catch overflow); Pigs,2xFPfarm, scientist
T129 Warrior; Pigs,2xFPfarm, scientist
T130 Warrior; Pigs,2xFPfarm, x2scientist
T131 – Cat; Pigs,2xFPfarm,x2scientist
T132 - Cat(whip); Pigs,2xFPfarm, scientist
Trojan
T126 - Library; corn, gRiver
T127 - Library; corn, Pcottage, Pmine
T128 - Library; corn, Pmine, gRiver
T129 - Confucian Missionary; corn; 2sci
T130-1 - Confucian Missionary; corn; farm, ???
T132 - Confucian Missionary; corn; farm, 2sci
Lyons
T126 - Library; Fish,Sheep,Horsetile
T127 – Library (whip); Fish,Sheep
T128 - Workboat; Fish,Sheep
T129 - Workboat; Fish,Sheep,Horse
T130 - workboat; Fish,Sheep,Horse
T131 - Trireme; Fish,Sheep,Horse,scientist
T132 - Settler (chop); Fish,Sheep,Horse,scientist
T134 - settler (whip); Fish,Sheep,Horse
T135 - Trireme; Fish,Sheep,Horse
T136 - Trireme; Fish,Sheep,Horse,Scientist
CornFishPigs
T126 - Library; Fish,x4Coast
T127 - Library; Fish,x5Coast
T128 – Library(confu whip); Fish,x3Coast
T129-0 - Forge; Fish,x2Coast,x2scientist
T131-2 - Forge; Fish,Pigs,Coast,x2scientist
T133-6 - Forge; Fish,x2Coast,x2scientist
DeerFishPigs
T126 - Library; Pigs
T127-8 - Library; Pigs, fish
T129 - Library; Pigs, fish, deer
T130 - Library; Pigs, fish, camped deer
T131 - Library (whip); Fish, deer
T132 - Trireme; Fish, deer
T133 - Trireme; Fish, deer, Pigs
Jungle Pigs
T126 – Warrior; grass
T127-9 – Warrior; Clams
T130-3 – Warrior (4); Clams, plains
T134-6 - Granary; Clams, Pigs
Iron City
T128-9 - Granary; Clams
Eiffel
T126-8 - Pasture Horses 1N2W of Lyons
T129 - Move 1W
T130-132 Chop
Fritz
T126 – Road 1S or Cottage 1E?
T127-135 Move to Pigs and Pasture.
T136-7 - Move to 1SE of Camulodunum
T138-9 - road
Slave
T126 – mine (only because it has 1 turn left)
T127 - farm 1NE
T128-130 - farm Trojan-1E
T131-3 - Move smartly to JunglePigs
T134-5 - Road 1S of JunglePigs
Satan
T126-130 - Improve Deer 2N1W of DeerFishPigs
T131-3 - Road Deer
T134 - move 3S to FPH
T135 - mine
Strauss
T126 – Road Wine 1 turn
T127-8 – Road 1S
T129 - Move SE
T130-1 Road
Pope
T126 – Move 2W
T127 – Move SW
T128 – Road 1W
T129-132 – Mine Iron
T133-4 – Road Iron
Leroy
T126-7 - Mine
T128 - Road SE
T129-T131 - cottage NE
T132 - Road SW
T132-4 - Road SE
Ricky
T126-7 –chop (into Trojan)
T128 - farm 1SW
T129-130 - farm Trojan-1E
T131-3 - farm NW of Trojan
T134 - move NW, farm
Military
Spy - Send to Tolosa
Spy2 - Send to Bibracte.
Eve - Go home on the trade mission boat.
Boudica (Combat II Chariot) Look around Brennus' land for defenses and workers, etc. take over fog busting for Archie.
Archie - Move 1SW and fog-bust. Around T131 head to JunglePigs. Let the Boudica fog bust
Adam - continue de-spawn. After a city is settled, return home (to lower maint cost) and wait to worker steal.
Emerillion - pick up merchant and settler. Drop settler in desert, merchant in Elephantine
Sea Vous PLas - explore west and south.
Jaques Cartier (scout) - is sleeping. Wake him. unload 1S, reboard next turn. Continue exploring like that. If we reach a dead end, kill him?
Crusoe - return to MAINLAND in our culture (a warrior will go to the island for MP duty)
Larry - when warrior is built, this chariot will head to JunglePigs.
1st Workboat from CornFishPigs - net fish for DPF.
settler - settle clam/grass-iron desert on t128
missionary - Go to Bibracte
west workboat - net clams for ironcity
Diplo
Brennus. All demands will be refused except maybe cash.
Will accept all tech/gold/resource demands from Ramesses except for Civil Service which would be refused.
Ram: Cancel Pig and sheep
Brennus: Wheat for 4 gpt (will not cause unhealthy problem with clams coming next turn, and deer eventually)
End of Turn
Check Ram for a good amt of gold to beg for.
Save Game at the beginning and end of every turn
Screenshot Demographics and Espionage screen every turn
Record Ramesses' and Brennus' sabotage building values every turn for their cities
Check zoomed-out culture screen
Did Brennus! or Ramesses enter WHEOOHRN mode? (Fist Icon)