LowtherCastle
Deity
- Joined
- May 18, 2005
- Messages
- 23,747
Everyone wants different things!


Luckily, I don't think we necessarily have to pick between your conquest idea or Religious VC yet. We can wait it out a bit and see how things play out.Is tech speed our bottlneck?
Ok, how about 30%slider this turn (T33) to pop Mongolia's borders in 1 turn.
Interesting idea. Pity it has to be Confucianism. How will that play out with other AIs? We might miss out on some other trades, so it might have to be viewed as two turns of revolution, now and later. Also, don't we want multiple overseas cities anyway, for the GLH?Mongolia currently has 8.4
Then on T34, revolt to Confucianism. (We just got Manchou, a Confu city)
End the war with Japan on T35, then gift Japan 5 resources, including Iron so we can build Warriors.
Once Turn 44 rolls around, Japan will have Alphabet, and we will have +1 Fair Trade, +2 "appreciate" resources, +2 shared religion, and -3 You DoW'd us!
Gift Toku a tech like Code of Laws or Math or Metal Casting to get +4 Fair Trade, then trade another tech for Alphabet.
This 1 turn of Anarchy would allow us to save 2 cities that we wouldn't have to Liberate to Toku!
It's not as bad as it looks on the surface, because on Turn 34 we'd have 2 Settlers walking, and 2 out of 7 of our cities would still be in revolt.
Getting that plains pig right now would be nicer than giving Toku a city and waiting 15 turns for it to get that Fish?
We could then use the 2 Settlers to settle 1S1E of the Plains Pigs near Beijing, and we could also settle the Sheep+Bronze+Rice+Banana spot.
The German Archer would have to be killed before attempting Sheep+Bronze if we are at war.
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I try not to worry that much about the MM I see in saves in the middle of turnsets.