
good job!
@LowtherCastle
Our GP plan up to Bio was flawless! We are guaranteed 100% GS (with MM in Silver)
That would have been at least 3 turn delay without the 6th GS.
Small tweak to the GPP plan: We assumed loss of Parthenon T147, but we will still have it. So Whales will be done 1t sooner.
Might not have any value, but maybe lets us draft there? or maybe we were drafting anyway.
I think we can get Preserves started 1t sooner and Biology 1t sooner, NatPark 1t sooner, but sushi : no change.
It means we lose monasteries 1t sooner which hopefully isn't enough to actually cause a 1t delay in sushi (we can fix that problem if it arises)
The secret to doing 1t faster is to get Chemistry in 1t which needs ~1000:
145 PPress (don't complete it)
146 Corporation (delays extra trade rts 1 turn)
147 PPress (with like 800 overflow)
148 (Eng) bulb Chem, research Chem.
149 2bulb SM, finish it
150 3bulb Bio, finish it (trade for Calendar) (workers start preserves)
151-153 Liberalism (yeah, looks like 3 turns)
154 (Med, sushi) start Astronomy
Note: if Peter's Eng(1) on T147 somehow is still Eng(1) on T148, we'd just have to dump our OF into Liberalism, and Chem would take 2 turns. Sushi is unaffected, but Bio slips 1t.
We may need to consider a little build research to hit some of these targets, but I don't think we should go full on build research which we could do with the GM mission.
We surely could get sushi 1t sooner if we did that, but we'd be burning up our GM gold in a pretty non efficient way.
Bio/NPark is more important than sushi anyway and we don't accelerate that at all with build research.
I would also not work the Deer tile in Cows unless there's a reason we need to grow rt now. Do a scientist.