I have also been looking at possible sites near the spices. I believe we need this to be an inland city to boost shield production. If we choose the site in my previous post, we would already have a coastal city on each side of the continent anyway.
I have therefore suggested three sites for consideration, shown in the image as numbers 1, 2 and 3 (although I can change these numbers if our latest city is forever enshrined as position 1

).
Position 1 has: 1 H, 1 M, 8 G, 4 BG, 3 F and 3 F(spices).
Position 2 has: 2 H, 12 G, 3 BG, 1 F and 2 F(spices).
Position 3 has: 3 H, 12 G, 3 BG, 1 F anf 1 F(spices).
The production stats are as follows (food/shields/commerce):
1. Size 12 - 24/21/22, Size 20 - 41/35/31
2. Size 12 - 24/21/20, Size 20 - 40/34/28
3. Size 12 - 24/22/16, Size 20 - 41/36/25
I think position 2 is the weak link here. Position 1 produces more commerce and only 1 less shield in each case than position 3. Position 1 also has 6 forests compared to just 2 for position 3, meaning it has a greater chance of uncovering extra BGs. However, position 3 will give our cultural borders more coverage towards the north of our empire (once they expand a couple of times).
Opinions?
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I have just realised an error in my calculations.
I have forgotten to add on the Republic/Democracy commerce bonus. This adds 12 to all the size 12 numbers and 20 to the size 20 numbers. As the same number is added to all calculations, the scaling remains unchanged. This applies to all of my previous calculations.
I suppose the numbers are correct if we ever had a Monarchy or Communist government, but in 5CC we should always be in a representative government once they become available.
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I agree on researching Literature. The GLib will be essential to keep up with the tech pace (plus it gives 4 culture/turn). Being able to drop the science rate will allow us to spend more on unit upkeep. We want to keep Lit to ourselves as long as possible though to make sure nobody else can build the GLib.
After Lit, we need CoL, then Republic. We will probably have to research Republic as it is too expensive to trade for and our GLib will not be finished by then (to get it for free). We need the commerce bonus asap. We will also have better conditions to trigger our golden age.
Assuming we get the Colossus (commercial), we want to avoid building the Pyramids or the Great Wall before we are a Republic, as these would trigger a golden age via the industrious trait. Also, if we somehow get into a war with Rome before Republic, then try to avoid using NuMercs. In this case attacking is certainly the best form of defence.
A question on the GLib, do any of you know if you can get free techs having only met one civ? I don't usually build the GLib, but if I do I will have met more than one other civ before building it.
@fbouthil: If we build on my proposed mountain range/sheep city site, our cultural borders will expand to cover most of that mountain range over time. If we get IW soon, then the decision will be easy, but if we wait too long then Rome will get there first. Also, most other sites in the area are poor and will have to be disbanded later in the game.
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fbouthil said:
I am tempted to join a worker to Utica, but then I remember that it is better to wait until it is size 7 when it takes 40f to grow instead of 20f.
I hope you meant a native worker. If a slave worker is added as a foreign citizen it creates two problems:
1) It creates the possiblity of a culture flip, even if your city has a large culture value. The garrison required to prevent it is small however.
2) Whenever we are at war with that citizen's home nation in the future, it will create a lot more war weariness than a city full of our own citizens.
If we eliminate Rome then neither of these points are a problem, but I think we should keep Rome alive but weakened, so that we can use on-off wars for leader farming. Our starting continent isn't very large, so Rome will not be able to grow too big for us to deal with.
I do agree with waiting until size 7 to add native workers, unless we are joining 11 workers on the same turn to a size 1 city.
