Desperate times, desperate measures.
We're going to need more than just a little help from our friends here. Much as I hate to do it it is time to call on the big dogs and give up some territory.
The diplomatic advisor tells me that France has a Mutual Protection Pact with Lincoln and that her people are impressed with our culture.
So I give up the towns most exposed to the Babylonian cavalry to Joan, the sign an alliance with her against Babylon.
When Hammurabi takes the towns that will trigger war with America as well. So I get two partners for the price of one, Haamurabi's forces will expose themselves deeper into our territory and, maybe, just maybe, I can get those towns back.
Then I try to set up the troops in old Japan, with reinforcements from home, to pinch off any further Babylonian advance.
Into the city screens to squeeze some more income and I improve the cash flow to 60gpt from not much, rushing a little culture along the way.
Abe co-operates with our plan and signs a Mutual Protection pact with Ragnar. So now when the Americans go to war with Babylon, the Vikings will join the fray as well.
Move order: America-Carthage-Mongols-French-Babylon
America is now at war with Babylon.
Scandanavia is at war with Babylon.
Babylon takes New Glanum with a single cavlaryman. I'll get it back next. Then he falls into the trap by capturing New Camuldunum and razing the town whose name history has forgot, then captures New Curovernum and Rutupiae (he's got a few more free cavalrymen than I thought), Curovernum is next, Satsuma holds, and New Isca but Eboracum 2 is taken.
1315
Retake Eboracum2 and rename it Hope. Then retake Curvernum, which will concede Toyama to Babylon. Retake Rutupiae which I will try to hold and then recapture New Curovernum.
And Babylon is now in anarchy

on their way to Fascism.
Ship Abe some horses for 450g after verifying the trade route security. I'd send him some saltpeter but I'm not sure the sources will remain under our control.
China joins in against Babylon allied with America.
Babylon takes Toyama, New Lapurdum and Rutupiae, New Isca, New Agedincum, New Axima.
1320
Recapture New Agedincum.
Curovernum falls but Babylon has run out of rooster as no more attacks are made....
1325
Retake Rutupiae.
Sell Lincoln Furs for 679g. And Joan Incense for 1039g.
Mongols sign a Peace Treaty with Carthage,
There are no Babylonian advances and the troops moving into position are longbows and maces.
1330
Take Leptis Minor, losing a cavalryman. Attack Sabratha and Boudicca reappears. Attack again after forming a new army and Cunobelinis is born. And another cavalry assault takes the town.
Retake Curovernum.
Rutupiae changes hands once more.
1335
And take Rutupiae back again.With cash in the bank turn on the research hose. Hiawatha will talk so relieve him of his treasury for a Peace Treaty.
The Mongols declare on the Iroquois allied with China.
And New Eboracum is back in Babylon's hands.
1340
Can't muster enough force to retake New Ebiracum but knocking a NuMerc off his mountain perch gets yet another army.
The Mongols betray us and sign an alliance with Babylon.
Osaka falls to Babylon.
1345
Osaka is back in our hands.
Then the Mongols betray Babylon and sign an alliance with America against Babylon.
The Mongols burn Montvale near Almarikh.
1350
Retake New Eboracum, again. Stabilize the Mongolian and Punic fronts by killing their troops approaching Carthage and Darhan.
Things are pretty stable in old Japan. The only attackers Hammi has been able to muster for some time now are healed up cavalry from the first wave and a cuople of maces, two longbows and a guerilla. Mongols are not much of a threat, I think.
There is a pile of settlers fortified on a mountain in old Japan. Send 'em east once things quiet down with the Mongols.
There is an empty army heading towards the coast of old Japan and some new cavalry handy to fill it. I've been shipping fresh troops across the straits from the core to old Japan and using them to keep the Babylonian cavlary suppressed. If they get healthy they slip out and capture a town but never in more than couples. What I don;t want ot have happen is for that lone infantryman to get loose and fortified in a captured cuty. It is unlikely as that appears to be the only grunt handy.
Research is full on to Steam Power instead if Nationalism. We need to know where the coal is and to get started on railing up the core and getting rails stitched across the two ends of the belt.
An major offensive against the Mongols is not in the cards right now as I would rather wait on that until Carthage is bottled up north of that little neck in their territory.
Just swat any Mongols that appear. There are a cannon and a couple of muskets with cavlary handy heading toward Tabriz. It would be nice to take that little ville as it provides a handy place for taking any Mongol invasions oin the flank as they head across the mountains.
No longer so Desperate but not out of the woods yet
It takes a long time to play these turns so take however many you are comfortable with. The concentration needed is immense.
Roster check:
Pied Piper - up
eldar
Minute Man
Mab
Tubby Rower
Bede