- Joined
- Mar 11, 2008
- Messages
- 27,129
Yes, you had told me that, but no, it does not. The desert tile was fogged with the warrior on the cows, that's why I moved him back.
Remember, a unit busts a 5X5 tile area from the tile he stands on - including coastal tiles - that desert tile was busted regardless that it was dark
Yep, that is pretty nice![]()
Yep, and I wanted you to be cognizant of not only the tool tip and using the info in your city screen, but that whole activity prior that lead up to it. The timing of the chop and everything with the settler. So far in this game you have not really had a great deal of food to work with like Thebes, but other maps you might have much more food and would really work that whip/chop mechanic.
Ah, okay. That's a pity. Maybe he will take Maths+Currency then.
Tis something to consider
Him stopping to accept the trade means that he is nearly done researching it himself? What do I gain from this exercise, to know what he is researching? Also, how do I check? By asking what would make that deal work for him?
Kinda how I explained it in the Mansa discussion yesterday. Bring up the dialogue - select Hunting on his side/ Writing yours and then "What will it take". Right now, he would except that trade. Hunting is quite a bit cheaper anyway. Heck, he could actually be teching Writing regardless. But once he does not give you hunting for Writing, you certainly know he is well on his way to completing it. No harm in just gifting it to him then. (Note: in many games I will just gift old techs outright anyway..just depends on the situation and who my neighbors are) And later with Currency, just trading cheap techs for chunks of gold.
That sharing modifier is just based on the total number of techs you have gifted and/or trading in the course of the game?
# of techs gifted over the course of the game. For JC it is 10 tech before you get a bonus. Check that link and select his name and you will see this in the middle somewhere.
No need, the failgold from GW will float my research!
Ah..not sure how much you will get..but just may do the trick
Ah yes, and fits in nicely, because the mids are also spawning GEs. I'm beginning to see a pattern...
Yep, gp pollution is a consideration. I don't worry too much about GE pollution since they are harder to get anyway and can be nice when you get one. What I do know is that I want a city - usually the cap - getting that first GS uncontested early on.
But hypothetically, while combining GE points in one city like that can be nice, one might consider building HG in another city if it can get it up faster - like it has more food and forest. Ha..we've killed the forest on Mids in Elie. Don't think we really have that situation here though. But still you can at least. passively try for HG in Elie - if you get it, great, if not, so be it.
I do that all the time. That is, if you mean opening the city screen and checking which 3 cities the city is trading with. Or is there another panel to look up trade routes?
Good..nah you got it